Topic: Brainstorming: Federation Commander: Admiralty Edition
Hi folks, just for fun i thought it might be interesting to talk out provisional ideas for the Starmada: Star Fleet Universe game that might one day occur!
My thoughts have been along the line of "get the Klingon D7, Federation CA, and Romulan War Eagle right, then build out the fleets from there."
For instance, here was my initial Stab at a Federation Heavy Cruiser:
(272) Constitution-class Federation Heavy Cruiser
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: 5 5 5 4 4 3 3 2 2 1 1
Screens: 5 5 5 4 4 3 3 2 2 1 1
Weapons:
1:XY 2:XY 3:XZ 4:YZ 5:Y 6:Y
X: Photon Torpedoes: 4/8/12, 1/3+/1/5
Slow-Firing
[AB][AB][AB][AB]
Y: Phaser I: 5/10/15, 1/3+/1/1
Range-Based ROF
[ABCD][ABCD][AC][AC][BD][BD][CDEF][CDEF]
Z: Phaser III: 2/4/6, 1/3+/1/1
Range-Based ROF
[ABCDEF][ABCDEF]
Special: Hyperdrive; Science (8); Teleporters (4); Marines (20); Cargo (9)
I made all Phasers use "Range based ROF" to simulate the degradation of damage by Range that Phasers have.
For Photons, I made them slow-firing, with low Impact but High Damage.
I made Labs=Science in a 1 for 1 trade and played with the Transporters and Marines to simulate the capabilities of a Heavy Cruiser. The Cargo was added because it soaks up the odd points and it always seems the feds are hauling around medicine to colonies experiencing some plague or other (lol)
What do YOU think?