Topic: Weapon trait idea: Arcing
Arcing: Each hit also makes an attack in an adjacent hex. Cannot target a hex already targeted by this attack. Cannot choose a hex outside of the weapon's normal max range, nor inside min range.
I think this is really cool for some reason. Can't say why. Looking at a finished game where the ships are bunched in cute little pairs, and AoE is expensive. And it would be really cool against fighters. I bid 2.5x.