Topic: Quantum Legions
Okay... still a little ways away from a playtest-ready pack. In the meantime, I'm wondering about the graphics...
As mentioned elsewhere, I see this game as a throwback of sorts to the old hex-and-counter games, with a sci-fi feel and updated mechanics. To that end, I'd like to keep some of the "feel" of those old games, but provide a modern spin.
For example, terrain. I think it'd be wicked cool to move away from realistic graphics (like actual satellite photos of forests, hills, etc.) and instead go with more stylized patterns. But I'm a bit stuck for examples to use as inspiration.
Ideas are welcome.
Majestic Twelve Games
cricket@mj12games.com