Hmm let me see what I can remember, no ADR was used this game:
Turn One:
Most of the initiative cards favoured the UNE force, they moved up a little but seemed to be a bit intimidated by the tank and the battle tombs, The UNE APC did move up towards the park. One of the Anime mecha scored a lucky hit on a skyhawk and took it out with out it ever moving. The clone/Star marines infantry stayed behind cover. I'm pretty sure the tank stayed covered as well. The battle tombs moved down the right side of the board to pressure the UNE infantry on that side.
Turn Two:
Initiative favored the star marines, So the battle tombs motored down the right hand side and proceeded to turn about 8 infantry into little piles of charcoal. The Tank backed up and fired on the APC scoring some hits but nothing significant. The troopers milled around and tryed to get LOS on a few of the UNE infantry. The UNE APC moved forward a little more into the park area, The 2 UNE anime mecha fird on the tank and got lucky and stripped of all it's weapons but doing no other damage. The infantry returned fire on the battle tombs and ran for cover.
Turn Three
Initiative favoured the UNE, more hits on the tank from the anime mecha removing the last of it weapons and dropping it's movement by 1/4. The battle tombs wiped out a few more infantry and fired on the APC scoring a hit or two. The star marine infantry and the UNE infantry traded a few pot shots. The Star amrine tank started a charge maneouver across the board as it was effectively weaponless. The anime mech easily dodged the ram. APC unloaded the elite UNE infantry it had been hauling.
Turn Four
Initiative favoured UNE, One of the battle tombs was dropped by the UNE elite infantry in a volley of standard fire. The Other battle tomb wiped out a couple more infantry. I think it also scored a couple of hits on the APC knocking it out.
The Star amrine tank took a few more hits and was pretty much rendered immobile it did manage to run down one Infantry man.
Turn Five
Initiative favoured UNE, Tank was destroyed by the anime mecha, the last battletomb was destroyed in another volley of fire from standard infantry (something like 5 shots needing 9+ and 4 of the rolls came up 9+). Some of the Star marines infantry tried to move up to support the battle tomb before it was destroyed but as it was then destroyed they got cut down by another UNE infantry squad.
The game went on for about another 4 turns but it was really all over by turn 5 and the UNE just mopped up the remaining Star marine Infantry .
Am I pretty close Sam?
I didn't watch the space thug vs une game to closely but they were completely wiped out by then end of turn 4 and it was pretty obvious by the end of turn 2 that they were out matched.