Topic: Gravitic shifter
For sake of consistency, I created a topic only for the shifter.
Here is how I saw that 'weapon':
- Shift is a new weapon trait. (for that message, such a weapon will be called a 'shifter'.
- A weapon having that trait treats its IMP and DMG values as 0 and those values may not be modified in any way. Ie, no need ot give it an IMP/DMG value greater than 1, but it should have at least one in order to cmpute its value.
- A shifter may only target ships having an initial hull value lower than its ship (is, a hull 5 ship mounting a shifter may not target a hull 6 (or more) ship
- Record if a ship hit by a shifter. At the end of the turn, such a shift will be shifted one hexside to the right or to the left (decided by its opponent), whatever the number of times that ship has been hit by a shifter. This is in addition to any 'pivot' used.
I'm unable to determine its multiplier, but it seems its effect can be annoying whilst not devastating. Maybe 1.5...?
Marc