Re: Traveller Starmada?

csragamaster wrote:

If I haven't said it yet, thanks for the all the info. Its a bit overwhelming.

One critique I have is that you overpowered the ships in order to "fit" them in with the Traveller Milieu. I would have thought that the current game engine would cover things just fine.

    You are quite welcome, converting these to Starmada AE has provided me with much entertainment at no cost but time.

      It probably would be possible to use straight Starmada for these conversions, but I like to see how far it stretchs without breaking. If you find the ship"s overpowered for your purposes, it is fairly easy to re-do them with shorter ranges for each Weapon (divide the Range by half or even a third), reduce the Rate-of-Fire for each Weapon, reduce the numbers of Weapons in each Battery (especially cutting the number that fire in the same arc), reduce the strength of each Weapon ( an Impact or Damage of 2 can just as easily be an Impact or Damage of 1 as long as you cut them all equally), or even delete a redundant Battery (one that fires in the same bearing with the same Weapons). However, if you do this with Traveller, then reducing the very large capital ships to the size commonly played in Starmada will reduce many smaller ships to such a size that you must re-calculate them as Flotillas or even Fighters. As to the fighters in Traveller, they would be reduced to non-existence.

        If one keeps the scale consistant in a conversion from Traveller to Starmada, either there are Absurdly large ships at one end of the scale, or there are negligibly small ships at the other. When I get around to posting the versions of these that are purely Tactical (that have everything of only Strategic importance removed), they will most of them be smaller. It may be quite a while before I get around to this, as I will have to find the time. For one thing. I need to correct all the errors that I have found in my existing postings ( you never know how uncommonly capable you are at making mistakes until you try doing something like this).

        Re: Traveller Starmada?

        Zhodani Consulate Anzha Class Battle Rider (193 CR). All systems are TL +4 (*.50 SU).As this ship has no Strategic version, this is the Tactical version.

          Hull (1, 3, 5): 4 3* 2 1.

            Engines (1, 2): 6 5 3 2.

              Shields (3, 4): [4/2/4] [3/2/3] [2/1/2] [1/1/1]

                Weapons (5, 6): 1: WXZ, 2: W2X, 3: 2X, $: XY, 5: XY, 6: XZ.

                  Battery W: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 4/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                    [G]

                      Battery X: Nuclear Missles (Ballistic): 1-6/7-12/13-18, Starship-Exclusive.

                        Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                          [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                            Ammunition: 10 9 8 7 6  5 4 3 2 1.

                              Battery Y: Laser (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Increased Hits.

                                [GHI]

                                  Battery Z: Particle Accelerator (Energy): 1-6/7-12/---, Carronade; Starship-Exclusive; Increased Hits.

                                    [AB]

                                      Special Equipment: Clamp: Size 4 (1); Critical Hit Save (5+): Damage Control (2 dice); Sandcasters (6 5 4 3 2  1). This has 71 extra Space Units for auxilliary services.

                                        VBAM Statistics:

                                          Cost: 7, Maintenance: 1, Defensive Value: 4, Anti-Ship: 11, Anti-Fighter: 0, Command Rating: 2, Command Cost: 2; Ballistic, Gunship.

                                            Two of these are carried by the Aatsdivr class Battle Tender. It also carries three tankers. These are supposed to be Asentsschetfr  class Tankers, but I don't have Statistics For them, so I made up a tanker that will do the job.

                                              Generic Utility Tanker (28 CR). All systems are TL +4 (*.50 SU). I do not count this as having Strategic or Tactical versions.

                                                Hull (1, 3, 5): 2 1.

                                                  Engines (1, 2): 6 3.

                                                    Shields (3, 4): [1/1/1] [1/1/1]

                                                      Weapons (5, 6): 1: Z, 2: Z, 3: Z, 4: Z, 5: Z, 6: Z.

                                                        Battery Z: Lasers (Energy): 1-6/7-12/---, Carronade; Increased Hits.

                                                          [GHI] [JKL]

                                                            Special Equipment: Clamp: Size 2 (1); Damage Control (1 die); Fuel ( 296 295 294 293 292  291 290 289 288 287  286 285 284 283 282  281 280 279 278 277  276 275 274 273 272  271 270 269 268 267  266 265 264 263 262  261 260 259 258 257  256 255 254 253 252  251 250 249 248 247  246 245 244 243 242  241 240 239 238 237  236 235 234 233 232  231 230 229 228 227   226 225 224 223 222  221 220 219 218 217  216 215 214 213 212  211 210 209 208 207  206 205 204 203 202  201 200 199 198 197  196 195 194 193 192  191 190 189 188 187  186 185 184 183 182  181 180 179 178 277  176 175 174 173 172  171 170 169 168 167  166 165 164 163 162  161 160 159 158 157   156 155 154 153 152  151 150 149 148 147  146 145 144 143 142  141 140 139 138 137  136 135 134 133 132  131 130 129 128 127  126 125 124 123 122  121 120 119 118 117  116 115 114 113 112  111 110 109 108 107  106 105 104 103 102  101 100 99 98 97  96 95 94 93 92  91 90 89 88 87  86 85 84 83 82  81 80 79 78 77  76 75 74 73 72  71 70 69 68 67  66 65 64 63 62  61 60 59 58 57  56 55 54 53 52  51 50 49 48 47  46 45 44 43 42  41 40 39 38 37  36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Refueling Equipment. This has no extra Space Units left. I am assuming that the Re-Fueling Equipment (whatever is required to extract ( from comets, oceans, gas planets, or ice moons), purify, and transfer Hydrogen Fuel to the tankage of other ships) takes up 10 % of the Hull's Space Units.

                                                              VBAM Statistics:

                                                                Cost: 3, Maintenance: 1/3 ~ 1, Defensive Value: 2, Anti-Ship: 4, Anti-Fighter: 0, Command Rating: 2, Command Cost: 2.

                                                                Re: Traveller Starmada?

                                                                Loaded Zhodani Consulate Aatsdivr class Battle Tender (2, 410 CR). All systems are TL +4 (*.50 SU). This is the Strategic Version.

                                                                  Hull (1, 3, 5): 26 25 24 23 22  21* 20 19 18 17  16 15* 14 13 12  11 10 9* 8 7  6 5 4 3* 2  1.

                                                                    Engines (1, 2): 2 2 2 2 2  2 2 2 2 2  2 2 2 1 1  1 1 1 1 1  1 1 1 1 1  1.

                                                                      Shields (3, 4): [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III]  [4/0/4/III] [4/0/4/III] [3/0/3/III] [3/0/3/III] [3/0/3/II]  [3/0/3/II] [3/0/3/II] [3/0/3/II] [2/0/2/II] [2/0/2/II]  [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/I] [2/0/2/I]  [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I]  [1/0/1/I]

                                                                        Weapons (5, 6): 1: VZ, 2: W, 3: W, 4: X, 5: X, 6: Y.

                                                                          Black Globe Level III (Radiate: 5): 9 8 7* 6 5  4* 3 2 1.

                                                                            Battery V: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 2/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                              [G]

                                                                                Battery W: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                  [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                    Ammunition: 35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                      Battery X: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade, Increased Hits.

                                                                                        [GHI] [JKL] [GHI] [JKL] [GHI] [JKL]

                                                                                          Battery Y: Particle Accelerators (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                            [AB] [EF]

                                                                                              Battery Z: Repulsors (Energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.

                                                                                                [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                  Special Equipment: Cargo (300); Carrier (Boarding Pods (3): 39 Capacity; Launch: 5, Recover: 3); Clamps: Size 26 (5); Critical Hit Save (2+); Damage Control (5 dice); Engine Governor (2 Thrust); Fixed Shield Emitters (4/0/4); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Marines (22); Teleports (2). This design wastes 40 Space Units.

                                                                                                    VBAM Statistics:

                                                                                                      Cost: 52, Maintenance: 22/3 ~8, Defensive Value: 42, Anti-Ship: 28, Anti-Fighter: 10, Command Rating: 10, Command Cost: 4; Hyperdrive (9).

                                                                                                        Without a Black Globe, this has a Combat Rating of 1, 489 CR, a VBAM Cost of 47, and a VBAM Defensive Value of 18. If the ship is penalized for its excessive size by adding +1 to any To-Hit roll against it, its' Combat Rating with a Black Globe is 1, 988 CR,its' VBAM Cost is 50, and its' VBAM Defensive Value is 39. Its' Combat Rating without a Black Globe is 1, 311 Cr, its' VBAM Cost without a Black Globe is 46, and its' VBAM Defensive Value without a Black Globe is 17.

                                                                                                          A loaded Aatsdvir has 2 Anzha class Battle Riders and 3 Generic Tankers.

                                                                                                              Unloaded Aatsdvir class Battle Tender (2, 119 CR). All systems are TL +4 (*.50 SU). THis is the Strategic version.

                                                                                                                Hull (1. 3, 5): 20 19 18 17 16*  15 14 13 12 11*  10 9 8 7 6*  5 4 3 2 1.

                                                                                                                  Engines (1, 2): 2 2 2 2 2  2 2 2 2 2  1 1 1 1 1  1 1 1 1 1.

                                                                                                                    Shields (3, 4): [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III]  [3/0/3/III] [3/0/3/III] [3/0/3/II] [3/0/3/II] [3/0/3/II]  [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/I]  [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I].

                                                                                                                      Weapons : 1: VY, 2: WZ, 3: WZ, 4: W, 5: X, 6: X.

                                                                                                                        Black Globe Level III (Radiate: 5): 9 8 7* 6 5  4* 3 2 1.

                                                                                                                          Battery V: Spinal Meson Cannon (Kinetic): 1-8/9-16/---, 2/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                            [G]

                                                                                                                              Battery W: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                  [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                    Ammunition: 35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                      Battery X: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                        [GHI] [JKL] [GHI] [JKL] [GHI] [JKL]

                                                                                                                                          Battery Y: Particle Accelerators (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                            [AB] [EF]

                                                                                                                                              Battery Z: Repulsors (energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.

                                                                                                                                                [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                  Special Equipment: Cargo (300); Carrier (Boarding Pods (3): 39 Capacity: Launch: 4, Recover: 2); Critical Hit Save (3+); Damage Control (4 dice); Engine Governor (2 Thrust); Fixed Shield Emitters (4/0/4); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Marines (22); Teleports (2). This has 21 Space Units left for auxilliary services. The Engine Governors and Fixed Shield Emitters are simply to prevent the Shield Value and Engine Thrust from rising when the Aatsdvir is unloaded.

                                                                                                                                                    VBAM Statistics:

                                                                                                                                                      Cost: 51, Maintenance: 19/3 ~ 7, Defensive Value: 34, Anti-Ship: 28, Anti-Fighter: 10, Command Rating: 8, Command Cost: 4, Basing: 3; Hyperdrive (9).

                                                                                                                                                        Without a Black Globe, the Combat Rating drops to 1, 306 CR, the VBAM Cost drops to 46, and the VBAM Defensive Value drops to 14.

                                                                                                                                                        Re: Traveller Starmada?

                                                                                                                                                        Imperial Plankwell class Dreadnought (1, 898 CR). All systems are TL +4 (*.50 SU). This is the Strategic Version.

                                                                                                                                                          Hull (1, 3, 5): 21 20 19 18 17  16* 15 14 13 12  11 10* 9 8 7  6 5 4* 3 2  1.

                                                                                                                                                            Engines (1, 2): 5 5 5 5 5  4 4 4 4 3  3 3 3 2 2  2 2 1 1 1  1.

                                                                                                                                                              Shields (3, 4): [1/2/2/III] [1/2/3/III] [1/2/3/III] [1/2/3/III] [1/2/3/III]  [1/2/3/III] [1/2/3/III] [1/2/2/II] [1/2/2/II] [1/2/2/II]  [1/2/2/II] [1/2/2/II] [1/2/2/II] [1/1/2/II] [1/1/1/I]  [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I]  [1/1/1/I]

                                                                                                                                                                Weapons (5,6): 1: SWZ, 2: TWZ, 3: TXZ, 4: UX, 5: UY, 6: VY.

                                                                                                                                                                  Black Globe Level III (Radiate: 4): 9 8 7* 6 5  4* 3 2 1.

                                                                                                                                                                    Battery S: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 4/3+/2/1, Slow-Loading; Carronade; Variable Damage.

                                                                                                                                                                      [G]

                                                                                                                                                                        Battery T: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                          Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                            [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                              Ammunition: 20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                Battery U: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                  Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                    [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                      Ammunition: 20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                        Battery V: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                          [GHI] [JKL]

                                                                                                                                                                                            Battery W: Forward Particle Accelerators (Energy): 1-6/7-12/---, 5/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                              [GH] [GI] [GH] [GI]

                                                                                                                                                                                                Battery X: Aft Particle Accelerators (Energy): 1-6/7-12/---, 5/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                  [JK] [KL] [JK] [KL]

                                                                                                                                                                                                    Battery Y: Energy Blasters (Energy): 1-2/3-4/5-6, 4/2+/1/1, Increased Hits.

                                                                                                                                                                                                      [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                        Battery Z: Repulsors (Energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.

                                                                                                                                                                                                          [ABCDEF:( 10 9 8 7 6  5 4 3 2 1)]

                                                                                                                                                                                                            Special Equipment: Cargo (200); Critical Hit Save (3+); Damage Control (4 dice); Fuel ( 80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16: Hyper Range: 4); Sandcasters ( 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1). This only has 5 Space Units left for auxilliary services.

                                                                                                                                                                                                              VBAM Statistics:

                                                                                                                                                                                                                Cost: 70, Maintenance: 9, Defensive Value: 41, Anti-Ship: 29, Anti-Fighter: 15, Command Rating: 9, Command Cost: 4; Gunship; Hyperdrive (16).

                                                                                                                                                                                                                  If this unit does not have a Black Globe, then its' Combat Rating is 1, 187 CR, its' VBAM Cost is 66, and its' VBAM Defensive Value is 14.

                                                                                                                                                                                                                    The unusual notation on Battery Z is just a way to quickly write [ABCDEF] ten times without taking up so much space.

                                                                                                                                                                                                                    Re: Traveller Starmada?

                                                                                                                                                                                                                    Zhodani Consulate Viepchakl class Battleship (3, 146 CR). All systeare TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                      Hull (1, 3, 5): 18 17 16 15 14*  13 12 11 10 9*  8 7 6 5 4*  3 2 1.

                                                                                                                                                                                                                        Engines (1,2): 5 5 5 5 4  4 4 4 3 3  3 2 2 2 2  1 1 1.

                                                                                                                                                                                                                          Shields (3, 4): [4/3/4/III] [4/3/4/III] [4/3/4/III] [4/3/4/III] [4/3/4/III]  [3/3/3/III] [3/2/3/II] [3/2/3/II] [3/2/3/II] [2/2/2/II]  [2/2/2/II] [2/2/2/II] [2/1/2/I] [2/1/2/I] [1/1/1/I]  [1/1/1/I] [1/1/1/I] [1/1/1/I]

                                                                                                                                                                                                                            Weapons (5, 6): 1: WZ, 2: X, 3: X, 4: Y, 5: Y, 6: Z.

                                                                                                                                                                                                                              Black Globe Level III (Radiate: 4): 9 8 7* 6 5  4* 3 2 1.

                                                                                                                                                                                                                                Battery W: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 4/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                  [G]

                                                                                                                                                                                                                                    Battery X: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                                                                      Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0.

                                                                                                                                                                                                                                        [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                          Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                            Battery Y: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                                                                              Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                  Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                    Battery Z: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                      [GHI] [JKL] [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                                                                        Special Equipment: Cargo (200); Carrier (Boarding Pods (3): 39 Capacity; Launch: 4, Recover: 2); Critical Hit Save (3+); Damage Control (4 dice); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Hyperdrive ( 9: Hyper Range: 3); Marines (20); Sandcasters (60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Teleports (2). This has 53 Space Units for auxilliary services.

                                                                                                                                                                                                                                                          VBAM Statistics:

                                                                                                                                                                                                                                                            Cost: 56, Maintenance: 19/3 ~ 7, Defensive Value: 43, Anti-Ship: 24, Anti-Fighter: 6, Command Rating: 8, Command Cost: 4, Basing: 3; Ballistic, Gunship, Hyperdrive (9). If this ship has no Black Globe, Then its' Combat Rating is 50, its' VBAM Cost is 50, and its" VBAM Defensive value is 18.

                                                                                                                                                                                                                                                            Re: Traveller Starmada?

                                                                                                                                                                                                                                                            Imperial Fer-de-Lance class Destroyer Escort (106 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                              Hull (1, 3, 5): 3 2 1.

                                                                                                                                                                                                                                                                Engines (1, 2): 6 4 2.

                                                                                                                                                                                                                                                                  Shields (3, 4): ---

                                                                                                                                                                                                                                                                    Weapons (5, 6): 1: 2YZ, 2: 2Y, 3: YZ, 4: YZ, 5: YZ, 6: YZ.

                                                                                                                                                                                                                                                                      Battery Y: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                        Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                          [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                            Ammunition: 4 3 2 1.

                                                                                                                                                                                                                                                                              Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                [GHI] [JKL] [GHI]

                                                                                                                                                                                                                                                                                  Special Equipment: Cargo (100); Damage Control (1 die); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  5554 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16; Hyper Range: 4).

                                                                                                                                                                                                                                                                                    VBAM Statistics:

                                                                                                                                                                                                                                                                                      Cost: 22, Maintenance: 10/3 ~ 4, Defensive Value: 2, Anti-Ship: 9, Anti-Fighter: 0, Command Rating: 3, Command Cost: 2; Ballistic, Hyperdrive (16).

                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                      Imperial Chrysanthemum class Destroyer Escort (52 CR). All systems are TL +4 (*.50 SU). This is the Strategic Version.

                                                                                                                                                                                                                                                                                        Hull (1, 3, 5): 2 1.

                                                                                                                                                                                                                                                                                          Engines (1, 2): 6 3.

                                                                                                                                                                                                                                                                                            Shields (3, 4): ---.

                                                                                                                                                                                                                                                                                              Weapons (5, 6): 1: XZ, 2: XZ, 3: XZ, 4: Y, 5: Y, 6: Y.

                                                                                                                                                                                                                                                                                                Battery X: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                  Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                    [ABCDEF]

                                                                                                                                                                                                                                                                                                      Ammunition: 1.

                                                                                                                                                                                                                                                                                                        Battery Y: Particle Accelerator (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                          [AB]

                                                                                                                                                                                                                                                                                                            Battery Z: Energy Blaster (Energy): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                              [GHI]

                                                                                                                                                                                                                                                                                                                Special Equipment: Cargo (100); Damage Control (1 die); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11 10 9 8 7 6  5 4 3 2 1); Hyperdrive (16: Hyper Range: 4); Sandcasters (3 2 1).

                                                                                                                                                                                                                                                                                                                  VBAM Statistics:

                                                                                                                                                                                                                                                                                                                    Cost: 20, Maintenance: 3, Defensive Value: 2, Anti-Ship: 5, Anti-Fighter: 0, Command Rating: 2; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                      I believe that these last two ships complete the set of miniatures that Ad Astra Games http://www.adastragames.com is selling for use in playing Traveller. From what I've seen of them, these are good quality miniatures. My only objection is that they are only sold in large sets of eight to twelve. While this leads to a price of only 5 or 6 dollars per miniature, the total usually exceeds my available Hobby budget.

                                                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                      Zhodani Consulate Shianzpla class Battleship (2, 195 CR). All systems are TL +4 (*.50 SU). This is the Strategic Version.

                                                                                                                                                                                                                                                                                                                        Hull (1, 3, 5): 24 23 22 21 20  19 18 17 16 15  14 13 12 11 10   9 8 7 6 5  4 3 2 1.

                                                                                                                                                                                                                                                                                                                          Engines (1, 2): 2 2 2 2 2  2 2 2 2 2  2 2 1 1 1  1 1 1 1 1  1 1 1 1.

                                                                                                                                                                                                                                                                                                                            Shields (3, 4): [2/2/2/IV] [2/2/2/IV] [2/2/2/IV] [2/2/2/IV] [2/2/2/IV]  [2/2/2/IV] [2/2/2/III] [2/2/2/III] [2/2/2/III] [2/2/2/III]  [2/2/2/III] [2/2/2/III] [1/1/1/II] [1/1/1/II] [1/1/1/II]  [1/1/1/II] [1/1/1/II] [1/1/1/II] [1/1/1/I] [1/1/1/I]  [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I]

                                                                                                                                                                                                                                                                                                                              Weapons (5, 6): 1: VY, 2: WZ, 3: WZ, 4: XZ, 5: XZ, 6: YZ.

                                                                                                                                                                                                                                                                                                                                Black Globe Level IV (Radiate: 4): 16 15 14 13* 12  11 10 9* 8 7  6 5* 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                  Battery V: Spinal Meson Battery (Kinetic): 1-8/9-16/---, 3/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                    [G]

                                                                                                                                                                                                                                                                                                                                      Battery W: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                        Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                          [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                            Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                              Battery X: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                  [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                    Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                      Battery Y: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                        [GHI] [JKL] [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                                                                                                                                                                          Battery Z: Repulsors (Energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.

                                                                                                                                                                                                                                                                                                                                                            [ABCDEF (20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1)]

                                                                                                                                                                                                                                                                                                                                                              Special Equipment: Cargo (200); Carrier (Boarding Pods (5): 65 Capacity; Launch: 4, Recover: 2); Critical Hit Save (3+); Damage Control (4 dice); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16: Hyper Range: 4); Marines (30); Sandcasters ( 60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Teleports (3).

                                                                                                                                                                                                                                                                                                                                                                VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                  Cost: 72, Maintenance: 28/3 ~ 10, Defensive Value: 39, Anti-Ship: 26, Anti-Fighter: 26, Command Rating: 9, Command Cost: 4, Basing: 5; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                    In the event that one of these ships lacks a Black Globe, The Combat rating drops to 1, 442 CR, the VBAM Cost drops to 67, and the VBAM Defensive Value drops to 16.

                                                                                                                                                                                                                                                                                                                                                                    Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                    Imperial Kokirrak class Dreadnought (3, 140 CR). All systems are TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                      Hull (1, 3, 5): 33 32 31 30 29  28 27* 26 25 24  23 22 21 20* 19  18 17 16 15 14  13* 12 11 10 9  8 7 6* 5 4  3 2 1.

                                                                                                                                                                                                                                                                                                                                                                        Engines (1, 2): 6 6 6 6 6  6 5 5 5 5  5 4 4 4 4  4 4 3 3 3   3 3 2 2 2  2 2 2 1 1  1 1 1.

                                                                                                                                                                                                                                                                                                                                                                          Shields (3, 4): [3/2/3/IV] [3/2/3/IV] [3/2/3/IV] [3/2/3/IV] [3/2/3/IV]  [3/2/3/IV] [3/2/3/IV] [3/2/3/IV] [3/2/3/IV] [3/2/3/III]  [3/2/3/III] [2/2/2/III] [2/2/2/III] 2/2/2/III] [2/2/2/III]  [2/2/2/III] [2/2/2/III] [2/1/2/II] [2/1/2/II] [2/1/2/II]  [2/1/2/II] [2/1/2/II] [1/1/1/II] [1/1/1/II] [1/1/1/II]  [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I]  [1/1/1/I] [1/1/1/I] [1/1/1/I]

                                                                                                                                                                                                                                                                                                                                                                            Weapons (5, 6): 1: QW, 2: RX, 3: SX, $: TY, 5: UY, 6: VZ.

                                                                                                                                                                                                                                                                                                                                                                              Black Globe Level IV (Radiate: 5): 16 15 14 13* 12  11 10 9* 8 7  6 5* 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                Battery Q: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 4/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                  [G]

                                                                                                                                                                                                                                                                                                                                                                                    Battery R: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                      Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                        [[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                          Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                            Battery S: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                              Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                  Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                    Battery T: Forward Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                      [GHI] [GHI] [GHI] [GHI] [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                        Battery U: Aft Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                          [JKL] [JKL] [JKl] [JKl] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                            Battery V: Forward Particle Accelerators (Energy): 1-6/7-12/---, 4/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                              [GH] [GI] [GH] [GI]

                                                                                                                                                                                                                                                                                                                                                                                                                Battery W: Aft Particle Accelerators (Energy): 1-6/7-12/---, 4/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                  [JL] [KL] [JL] [KL]

                                                                                                                                                                                                                                                                                                                                                                                                                    Battery X: Forward Energy Blasters (Energy): 1-2/3-4/5-6, 4/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                      [GH] [GI] [GH] [GI] [GH] [GI]

                                                                                                                                                                                                                                                                                                                                                                                                                        Battery Y: Aft Energy Blasters (Energy): 1-2/3-4/5-6, 4/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                          [JL] [KL] [JL] [KL] [JL] [KL]

                                                                                                                                                                                                                                                                                                                                                                                                                            Battery Z: Repulsors (Energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.

                                                                                                                                                                                                                                                                                                                                                                                                                              [ABCDEF] [ABCDEF] [ABCDEDF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                Special Equipment (500); Critical Hit Save (2+); Damage Control (2 dice): Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16: Hyper Range: 4); Sandcasters (50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1). This has 97 Space Units left for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                  VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                    Cost: 93, Maintenance: 65/6 ~ 11, Defensive Value: 49, Anti-Ship: 33, Anti-Fighter: 24, Command Rating: 11, Command Cost: 5; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                                                                                      If You are penalizing this ship for its' Excessive Hull Size by adding +1 to any To-Hit roll against it, its" Combat Rating will drop to 2, 564 CR, its' VBAM Cost will drop to 90, and its' VBAM Defensive Value will Drop to 46. If the  Ship has no Black Globe, the Combat Rating drops to 2, 056 CR, the VBAM Cost drops to 87, and the VBAM Defensive Value drops to 22. If the ship has no Black Globe and is penalized for excessive Hull Size, the Combat Rating is 1, 679 CR, the VBAM Cost is 85, and the VBAM Defensive Value is 21.

                                                                                                                                                                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                      Zhodani Consulate Driafria class Strike Carrier (1, 131 CR). All systems are TL +4 (*.50 SU). This is the Strategic Version.

                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull (1, 3, 5): 19 18 17 16 15*  14 13 12 11 10*  9 8 7 6 5* 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines (1, 2): 5 5 5 5 4  4 4 4 3 3  3 3 2 2 2  2 1 1 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields (3, 4): [4/1/4/III] [4/1/4/III] [4/1/4/III] [4/1/4/III] [4/1/4/III]  [3/1/3/III] [3/1/3/III] [3/1/3/II] [3/1/3/II] [3/1/3/II]  [2/1/2/II] [2/1/2/II] [2/1/2/II] [2/1/2/I] [2/1/2/I]  [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I]

                                                                                                                                                                                                                                                                                                                                                                                                                                              Weapons (5, 6): 1: WZ, 2: X, 3: X, 4: Y, 5: Y, 6: Z.

                                                                                                                                                                                                                                                                                                                                                                                                                                                Black Globe Level III ( Radiate: 4): 9 8 7* 6 5  4* 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery W: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 2/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                                                                                    [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery X: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                          [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                            Ammunition: 20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Y: Nuclear Missles (Ballistic): 1-6/ 7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Ammunition: 20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery Z: Lasers (Energy): 1-6/7-12/---, 2/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [GHI] [JKL] [GHI] [JKL] [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Special Equipment: Cargo (200); Carrier (Boarding Pods (2): 26 Capacity; Launch: 4, Recover: 2); Critical Hit Save (3+); Damage Control (4 Dice); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Hyperdrive (9: Hyper Range: 3); Marines (12); Teleports (1); Tender( 6 Baql class Light Fighter Flotillas and 6 Kitl class Heavy Fighter Flotillas: 1800 Capacity). This has 58 extra Space Units for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Cost: 44, Maintenance: 19/3 ~ 7, Defensive value: 33, Anti-Ship: 15, Anti-Fighter: 2, Command Rating: 8, Command Cost: 4, Basing: 2; Ballistic, Hyperdrive (9).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Without the Black Globe, the Combat Rating is 699 CR, the VBAM Cost is 41, and the VBAM Defensive Value is 14.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Baql class Light Fighter Flotilla (37 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Hull: 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Engines: 12

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Shields:---

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery Z: Fighter Nuclear Missle (Ballistic): 1-4/5-8/9-12, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Alternate Mode: Size: 4, Speed:  6,Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [G] [G]  [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Ammunition: 36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Cost: 4, Maintenance: 2/3 ~ 1, Defensive Value: 3, Anti-Ship: 8, Anti-Fighter: 0, Command Rating: 2, Command Cost: 2; Ballistic, Gunships.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Kitl class Heavy Fighter Flotilla (74 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Hull: 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Engines: 12

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Shields: ---

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Battery Z: Energy Blasters (Energy): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [[G] [G] [G]  [G] [G] [G]  [G] [G] [G]  [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Ammunition: 100 99 98 97 96  95 94 93 92 91  90 89 88 87 86  85 84 83 82 81  80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Cost: 5, Maintenance: 5/6 ~ 1, Defensive Value: 3, Anti-Ship: 11, Anti-Fighter: 2, Command Rating: 4, Command Cost: 2.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Remember that carrying 6 Flotillas of Baql Class Light Fighters adds 222 CR and that carrying 6 Flotillas of Kitl class Heavy Fighters adds 444 CR.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Imperial Wind class Strike Carrier (1084 CR). All systems are Tl +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Hull (1, 3, 5): 16 15 14 13* 12  11 10 9* 8 7  6 5* 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Engines (1, 2): 6 6 6 5 5  5 4 4 3 3  3 2 2 2 1  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Shields (3, 4): [3/1/3/III] [3/1/3/III] [3/1/3/III] [3/1/3/III] [3/1/3/III]  [3/1/3/III] [2/1/2/II] [2/1/2/II]  [2/1/2/II] [2/1/2/II]  [2/1/2/II] [1/1/1/I] [1/1/1/I] [1/1/1/I] [1/1/1/I]  [1/1/1/I]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Weapons (5, 6): 1: UX, 2: VY, 3: VZ, 4: W, 5: W, 6: X.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Black Globe Level III (Radiate: 4): 9 8 7* 6 5  4* 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery U: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 2/3+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery V: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Ammunition: 16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery W: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0: Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Ammunition: 16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery X: Lasers (Energy): 1-6/7-12/---, 4/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [GHI] [JKL] [GHI] [JKL] [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Y: Particle Accelerators (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [L]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery Z: Energy Blasters (Energy): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Special Equipment:Cargo (400); Carrier (Boarding Pod (1): 13 Capacity; Launch: 4, Recover: 2); Critical Hit Save (3+); Damage Control (4 dice); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); (Hyperdrive (9): Hyper Range: 3); Marines (6); Repulsors (9 8 7 6 5  4 3 2 1); Sandcasters (10 9 8 7 6  5 4 3 2 1); Tender (4 Sylea class Heavy Fighter Flotillas: 800 Capacity). This has 30 extra Space Units for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Cost: 44, Maintenance: 6, Defensive Value: 29, Anti-Ship: 19, Anti-Fighter: 4, Command Rating: 8, Command Cost: 4, Basing: 1; Gunship; Ballistic,Hyperdrive (9).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Without a Black Globe, this has a Combat Rating of 639 CR, a VBAM Cost of 40, and a VBAM Defensive Value of 11.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Sylea class Heavy Fighter Flotilla (50 CR) All systems are TL +4 (*.50).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Hull: 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Engines: 12.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Shields: [0/2/0].

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Battery Y: Fighter Nuclear Missle (Ballistic): 1-4/5-8/9-12, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Alternate Mode: Size: 4, Speed: 6, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [[G]  [G]  [G]  [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Ammunition: 24 23 22 21 20  19 18 17 16 15  14 13 12 11 10  9 8 7 6 5  4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [G]  [G]  [G]  [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Special Equipment: Sandcasters (4 3 2 1).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Cost: 4, Maintenance: 5/6 ~ 1, Defensive Value: 3, Anti-Ship: 7, Anti-Fighter: 0, Command Rating: 4, Command Cost: 2; Gunship.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Zhodani Consulate Chtierabl class Transport (59 CR). All systems are TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Hull (1, 3, 5): 5 4 3* 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Engines (1, 2): 6 5 4 3 2.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Shields (3, 4): [0/0/1] [0/0/1] [0/0/1] [0/0/1] [0/0/1].

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Weapons (5, 6): 1: Z, 2: Z, 3: Z, 4: Z, 5: Z, 6: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Special Equipment: Cargo (390 ( Flotilla Size Cargo Pods (10)); Clamps: Size 5 (10); Critical Hit Save (5+); Damage Control (2 Dice); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Hyperdrive (9: Hyper Range: 3).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Cost: 13, Maintenance: 7/3 ~ 3, Defensive Value: 3, Anti-Ship: 5, Anti-Fighter: 0, Command Rating: 4, Command Cost; 2; Hyperdrive (9).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Flotilla Size Cargo Pod (CR 0).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Hull: 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Engines: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Shields: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Special Equipment: Cargo (39); Clamp: Flotilla Size (1). This can carry 12 Fuel instead of 39 Cargo.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        I am presuming that Nuclear Missle Re-Loads would be carried directly attached to the Clamps instead of a Pod. This ship would carry 10 Nuclear Missle Re-Loads (25 Capacity each), 5 Heavy Nuclear Missle Re-Loads (65 Capacity each), or a single Very Heavy Nuclear Missle Re-Load (225 Capacity each).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Imperial Empress Troyhune class Planetoid Monitor (391 CR). All systems are TL +4 (*.50 SU). As this ship is incomplete (according to the source material), I find it difficult to say whether this should be counted as the Strategic or the Tactical version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Hull (1, 3, 5): 15 14 13 12 11*  10 9 8 7 6*  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Engines (1, 2): 6 6 6 5 5  4 4 4 3 3  2 2 2 1 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Shields (3, 4): [0/1/2] [0/1/2] [0/1/2] [0/1/2] [0/1/2]  [0/1/2] [0/1/2] [0/1/2] [0/1/1] [0/1/1]  [0/1/1] [0/1/1] [0/1/1] [0/1/1] [0/1/1]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Weapons (5, 6): 1: VY, 2: WY, 3: WZ, 4: WZ, 5: X, 6: X.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery V: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 5/3+/1/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery W: Nuclear Missles (Ballistic): 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Ammunition: 30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery X: Forward Lasers (Energy): 1-6/7-12/---, 3/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [GHJ] [GHI] [GIK] [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery Y: Aft Lasers (Energy): 1-6/7-12/---, 2/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [JKL] [HJL] [JKL] [IKL] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery Z: Energy Blasters (Energy): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [GHI] [JKL] [GHI] [JKL] [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Special Equipment: Cargo (800); Critical Hit Save (4+); Damage Control (3 Dice); Fuel (9 8 7 6 5  4 3 2 1); Sandcasters (10 9 8 7 6  5 4 3 2 1); Tender (Sylea Heavy Fighter Flotilla: 200 Capacity). This has 671 unused Space Units because it was put into service unfinished. If you want to finish it, The present ship has an ORAT of 3, 843.26 and a DRAT of 39.6. Improving the defenses would be a good choice for using the remaining space. So would increasing the Fuel Supply (as even the present increase of 50 % does not give much mobility).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Cost: 10, Maintenance: 5/2 ~ 3, Defensive Value: 9, Anti-Ship: 19, Anti-Fighter: 5, Command Rating: 7, Command Cost: 3.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                I added one laser to both the Forward and Aft Batteries to make the Rates of Fire of the weapons come out equal.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Imperial Ghalalk class (also known as Planet class) Armoured Cruiser (831 CR). All systems are TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Hull (1, 3, 5): 11 10 9 8* 7  6 5 4* 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Engines (1, 2): 5 5 5 4 4  3 3 2 2 1  1

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Shields (3, 4): [2/1/3/III] [2/1/3/III] [2/1/3/III] [2/1/3/III] [2/1/2/II]  [2/1/2/II] [1/1/2/II] [1/2/II] [1/1/1/I] [1/1/1/I]  [1/1/1/I]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Weapons (5, 6): 1: VX, 2: WY, 3: WY, 4: WY, 5: XZ, 6: X.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Black Globe Level III (Radiate: 3): 9 8 7* 6 5  4* 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Battery V: Spinal Particle Accelerator (Energy): 1-8/9-16/---, 2/2+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Battery W: Nuclear Missle Battery Alpha (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Ammunition: 20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Battery X: Nuclear Missle Battery Beta (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Ammunition: 20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Battery Y: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [GHI] [GHJ] [JKL] [GIK] [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Battery Z: Energy Blaster (Energy): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [GHI]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Special Equipment: Cargo (200); Carrier (Boarding Pods (7): 91 Capacity; Launch: 3, Recover: 2); Critical Hit Save (4+); Damage Control (3 dice); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16: Hyper Range: 4); Marines (42); Sandcasters (2 1). This has 38 extra Space Units for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Cost: 47, Maintenance: 22/3 ~ 8, Defensive Value: 23, Anti-Ship: 13, Anti-Fighter: 1, Command Rating: 6, Command Cost: 3, Basing: 7; Ballistic, Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Without a Black Globe, this has a Combat Rating of 552 CR, a VBAM Cost of 46, A VBAMMaintenance of 23/3 ~ 8, a VBAM Defensive Value of 8, and has the VBAM trait of Carrier.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Imperial Kobe Class Bulk Carrier (259 CR). All systems are TL +4 (*.50 SU). This is the strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Hull (1, 3, 5): 31 30 29 28 27  26 25* 24 23 22  21 20 19 18* 17  16 15 14 13 12  11* 10 9 8 7  6 5 4* 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Engines (1, 2): 2 2 2 2 2  2 2 2 2 2  2 1 1 1 1  1 1 1 1 1  1 1 1 1 1  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Shields (3, 4): ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Weaopons (5, 6): 1: Z, 2: Z, 3: ---,4: ---, 5: ---, 6: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [GHI] [JKL] [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Special Equipment: Cargo (6, 030: 10 Size IV Cargo Pods); Carrier (Boarding Pod: 13 Capacity; Launch: 5, Recover: 3); Clamps: Size 31 (10); Critical Hit Save (2+); Damage Control ( 5 Dice); Fuel (64 63 62 61 60  59 58 57 56 55  54 53 52 51 50  49 48 47 46 45  44 43 42 41 40  39 38 37 36 35  34 33 32 31 30  29 28 27 26 25  24 23 22 21 20  19 18 17 16 15  14 13 12 11 10  9 8 7 6 5  4 3 2 1); Hyperdrive(16; Hyper Range: 4); Marines (6); Sandcasters (5 4 3 2 1). This 233 extra Space Units for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Cost: 79, Maintenance: 23/2 ~ 12, Defensive Value: 17, Anti-Ship: 6, Anti-Fighter: 1, Command Rating: 11, Command cost: 4, Basing: 1; Hyperdrive (16), Supply (6).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  If you penalize this ship for excessive Hull Size by adding +1 to any To-Hit roll against it, its' Combat rating is 215 CR and its' VBAM Cost is 78.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Size IV Cargo Pod (0 CR) all systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull (1, 3, 5): 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines (1, 2): ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields (3, 4): ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Special Equipment: Cargo (603); Clamps: Size 4 (1); Critical Hit Save (5+); Damage Control (2 Dice).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Imperial Skirmish class Light Carrier (616 CR). All systems are TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Hull (1, 3, 5): 13 12 11 10 9*  8 7 6 5 4*  3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Engines (1, 2): 2 2 2 2 2  2 2 1 1 1  1 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Shields (3, 4): [0/1/3/II] [0/1/3/II] [0/1/3/II] [0/1/3/II] [0/1/3/II]  [0/1/2/II] [0/1/2/II] [0/1/1/II] [0/1/1/II] [0/1/1/I]  [0/1/1/I] [0/1/1/I] [0/1/1/I]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Weapons (5, 6): 1: VXZ, 2: VXZ, 3: VX, 4: WY, 5: WY, 6: WZ.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Black Globe Level II (Radiate: 3): 4 3* 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery V; Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Ammunition: 5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery W: Lasers (Energy): 1-6/7-12/---, 2/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [GHJ] [GHI] [JKL] [GHI] [JKL] [GIK]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery X: Particle Accelerators (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [JL] [GH] [AB] [GI] [KL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery Y: Meson Cannon (Kinetic): 1-6/7-12/---, 1/2+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [JL] [GH] [GI] [KL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Z: Energy Blasters (Energy): 1-2/3-4/5-6, 4/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [GHI] [JKL] [GHJ] [GIK] [GHI] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Special Equipment: Cargo (100); Critical Hit Save (4+); Damage Control (3 Dice); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1): Hyperdrive (16; Hyper Range: 4); Sandcasters (5 4 3 2 1); Tender (4 Sylea Heavy Fighter Flotillas: 800 Capacity). THIs has 66 extra Space Units for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Cost: 45, Maintenance: 15/2 ~ 8, Defensive Value: 21, Anti-Ship: 13, Anti-Fighter: 7, Command Rating: 3; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        If this ship is without a Black Globe, its' Combat Rating is 372 CR, its' VBAM Cost is 42, and its' VBAM Defensive Value is 8.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Imperial Midu Agashaam class Destroyer (90 CR). All Systems are TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Hull (1, 3, 5): 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Engines (1, 2): 6 4 2.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Shields (3, 4): [1/0/2] [1/0/2] [1/0/1]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Weapons (5, 6): 1: XY, 2: XY, 3:2Y, 4: 2Y, 5: YZ, 6: YZ.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery X; Nuclear Missle (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Ammunition: 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery Y: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Z: Particle Accelerator (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Special Equipment: Cargo (100); Damage Control (1 die); Fuel (96 95 94 93 92  91 90 89 88 87  86 85 84 83 82  81 80 79 78 77  76 75 74 73 72  71 70 69 68 67  66 65 64 63 62  61 60 59 58 57  56 55 54 53 52  51 50 49 48 47  46 45 44 43 42  41 40 39 38 37  36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Hyperdrive (16; Hyper Range: 4). This has 2 Space Units left.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Cost: 21, Maintenance: 19/6 ~ 4, Defensive Value: 3, Anti-Ship: 7, Anti-Fighter: 0, Command rating: 3, Command Cost: 2; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Imperial Broadsword class Mercenary Cruiser (95 CR). All systems are TL +4 (*.50 SU). This is the Strategic version.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull (1, 3, 5): 4 3* 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines (1, 2): 3 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields (3, 4): ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Weapons (5, 6): 1: YZ, 2: YZ, 3: Z, 4: Z, 5: Z, 6: Z.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Battery Y: Nuclear Missle (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Ammunition: 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [GHI] [JKL] [GHI] [JKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Special Equipment: Cargo (200); Carrier (Boarding Pod (1): 13 Capacity; Launch: 2, Recover: 1); Critical Hit Save (5+); Damage Control (2 Dice); Fuel (36 35 34 33 32  31 30 29 28 27  26 25 24 23 22  21 20 19 18 17  16 15 14 13 12  11 10 9 8 7  6 5 4 3 2  1); Hyperdrive (9; Hyper Range: 3); Marines (6). This has 153 extra Space Units for auxilliary services or systems.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Cost: 14, Maintenance: 13/6 ~ 3, Defensive Value: 3, Anti-Ship: 6, Anti-Fighter: 0, Command Rating: 4, Command Cost: 2, Basing: 1; Hyperdrive (9).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  While a Mercenary would probably not be able to afford something as rare and expensive as a Black Globe, if this ship did have a Level IV Black Globe, then it would have a Combat Rating of 206 CR, it would have a VBAM Cost of 17, and it would have a VBAM Defensive Value of 16. It would have only 21 Space Units left for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    The only reason that this ship is as big as it is, is that the source material required that the ship have 10 % of its' Space Units in extra cargo.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      I have completed conversion of such source material as I have on hand. I have edited and revised my conversions until I have all the errors that I can find out of them. I have enjoyed doing this enough that I think I will see what a famous ragtag fleet will look like if done in this style. I don't really intend to distinguish between the old series and the newer one.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Enemy Base Star (470 CR). All systems are TL+4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull (1, 3, 5): 12 11 10 9* 8  7 6 5* 4 3  2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines (1, 2): 3 3 3 3 2  2 2 2 1 1  1 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields (3, 4): [3/2/1] [3/2/1] [3/2/1] [3/2/1] [2/2/1]  [2/2/1] [2/2/1] [2/2/1] [1/1/1] [1/1/1]  [1/1/1] [1/1/1].

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Weapons (5, 6): 1: XZ, 2: XZ, 3: XZ, 4: Y, 5: Y, 6: Y.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Battery X: Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/2/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Alternate Mode: Size: 5, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [GHI] [GIK] [HJL] [IKL] [GHIJKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Ammunition: 25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Battery Y: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [GHI] [GIK] [HJL] [IKL] [GHIJKL]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Battery Z: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Special Equipment: Cargo (100); Construction (30); Critical Hit Save (4+); Damage Control (3 Dice); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16; Hyper Range: 4); Marines (15); Repair (40); Tender ( 5 Flotillas of Raiders: 750 Capacity). This has only 4 Space Units left.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Cost: 47, Maintenance: 8, Defensive Value: 9, Anti-Ship: 13, Anti-Fighter: 2, Command Rating: 6, Command Cost: 3, Heavy Basing: 15; Construction (2), Hyperdrive (16), Repair (2).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      This is very far from the hundreds of Raiders mentioned in the source material, but it still has a bit of the flavor. It has very little capacity to repair itself over Strategic turns and is dependent on Support vessels. It can construct little more than its own Missle reloads.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Early Raider Flotilla(34 CR). All systems are TL +4 (*.50).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull: 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines: 14.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [G] [G]  [G] [G]  [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Special equipment: Marines (3).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Cost: 3,Maintenance: 2/3 ~ 1, Defensive Value: 2, Anti-Ship: 5, Anti-Fighter: 1, Command Rating: 3, Command Cost: 2; Gunship.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        This Flotilla takes up 150 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Raider Flotilla (47 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Hull: 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Engines: 14.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Shields: [1/0/0]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Battery Y: Fighter Nuclear Missle (Ballistic): 1-4/3-8/9-12, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Alternate Mode: Size: 4, Speed: 6, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery Z: Kinetic Blaster (Kinetic): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Special Equipment: CounterMeasures.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Cost: 4, Maintenance: 2/3 ~ 1, Defensive Value: 2, Anti-Ship: 6, Anti-Fighter: 0, Command Rating: 3, Command Cost: 2; Gunship.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    This Flotilla takes up 150 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Enemy Hex Star (1, 211 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Hull (1,3, 5): 24 23 22 21 20  19* 18 17 16 15  14 13* 12 11 10  9 8 7* 6 5  4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Engines (1, 2): 6 6 6 6 5  5 5 5 4 4  4 4 3 3 3  3 2 2 2 2  1 1 1 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Shields (3, 4): [5/3/4] [5/3/4] [5/3/4] [5/3/4] [5/3/4]  [4/3/4] [4/3/3] [4/3/3] [4/2/3] [4/2/3]  [3/2/3] [3/2/2] [3/2/2] [3/2/2] [3/2/2]  [2/2/2] [2/1/2] [2/1/2] [2/1/1] [2/1/1]  [1/1/1] [1/1/1] [1/1/1] [1/1/1]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Weapons (5, 6): 1: W, 2: W, 3: X, 4: Y, 5: Z, 6: Z.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery W: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [AB] [AC] [BD] [CE] [DF] [EF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Ammunition: 12 11 10 9 8  7 6 5 4 3  2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery X: Spinal Rail Guns (Kinetic): 1-8/9-16/---, 5/2+/2/1, Slow-Firing; Carronade; Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [G] [J] [K]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Battery Y: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [AC] [BD] [EF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Z: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 2/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Special Equipment: Cargo (200); Construction (100); Critical Hit Save (3+); Damage Control (4 Dice); Fuel (80 79 78 77 76  75 74 73 72 71  70 69 68 67 66  65 64 63 62 61  60 59 58 57 56  55 54 53 52 51  50 49 48 47 46  45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1); Hyperdrive (16; Hyper Range: 4); Marines (28); Repair (100). This has no leftover Space Units.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Cost: 75, Maintenance: 65/6 ~ 11, Defensive Value: 18, Anti-Ship: 21, Anti-Fighter: 4, Command Rating: 9, Command Cost: 4, Heavy Basing: 30; Construction (5), Hyperdrive (16), Repair (4).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Heavy Raider (15 CR). All systems are TL +4(*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull (1,3,5): 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines (1, 2): 14. Shields (3, 4): [2/1/1].

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Weapons (5, 6): 1: 5Y6Z, 2: 5Y6Z, 3: 5Y6Z, 4: 5Y6Z, 5: 5Y6Z, 6: 5Y6Z.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Y: Fighter Nuclear Missle (Ballistic): 1-4/5-8/9-12, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Alternate Mode: Size: 4, Speed: 6, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [G] [G] [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Ammunition: 5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery Z: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 1/2+/1/1,Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [G] [G] [G] [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Ammunition: 23 22 21 20 19  18 17 16 15 14  13 12 11 10 9  8 7 6 5 4  3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Special Equipment: CounterMeasures; Damage Control (1 die); Fuel (32 31 30 29 28  27 26 25 24 23  22 21 20 19 18  17 16 15 14 13  12 11 10 9 8  7 6 5 4 3  2 1); Hyperdrive (16; Hyper Range: 4).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Cost: 18, Maintenance: 3, Defensive Value: 2, Anti-Ship: 4, Anti-Fighter: 1, Command Rating: 2, Command Cost: 1; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  This ship takes up 125 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Combat Shuttle Flotilla (34 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull: 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines: 16

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields: ---

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Special Equipment: Carrier (Boarding Pods (2):29 Capacity; Launch: 1, Recover: 1); CounterMeasures; Marines (12).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Cost: 3, Maintenance: 1/2 ~ 1, Defensive Value: 3, Anti-Ship: 0, Anti-Fighter: 0, Command Rating: 2, Command Cost: 2; Carrier.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    This Flotilla takes up 100 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Enemy Re-Plenishment Drone (53 CR). All systems are TL +4 (*.50 CR).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Hull (1, 3, 5): 6 5 4* 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Engines (1, 2): 3 3 2 2 1  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Shields (3, 4): ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Weapons (5, 6): 1: Z, 2: ---, 3: ---, 4: ---, 5: ---, 6: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Z: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 1/2+/1/1,Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [ABCDEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Special Equipment: Cargo (200); Construction (200); Conversion Refinery; Critical Hit Save (5+); Damage Control (2 Dice); Fuel (62 61 60 59 58  57 56 55 54 53  52 51 50 49 48  47 46 45 44 43  42 41 40 39 38  37 36 35 34 33  32 31 30 29 28  27 26 25 24 23  22 21 20 19 18  17 16 15 14 13  12 11 10 9 8  7 6 5 4 3  2 1); Hyperdrive (1); Refueling Equipment; Remote Mining; Repair (200). This has 6 Space Units left for auxilliary services. I should remark here that I am considering Conversion Refinery as the equipment required to to convert raw Tylium ore (Cargo) into raw Tylium Fuel (at a ratio of two Fuel (by volume) to three Cargo). It should be noted that I am meaning Fuel Volume (Fuel Points * Hull Size), not Fuel Points. This requires 10% of Hull Space Units (* TL Modifier). Refueling Equipment refines the raw Fuel and transfers it to other ships (requires 10 % of Hull Space Units as modified by Tech Level). Remote Mining Capability extracts minerals from Asteroid Belts, Comets, Moons, and Planets and converts them to Cargo (requires 10 % of Hull Space Units * TL Modifier and fills the Cargo Capacity in one Strategic Turn). Construction repairs lost Hull Points (requires 100 Construction (10 Bays) per Hull Point and uses 100 Cargo for every Hull Point repaired (this takes one Strategic Turn)). Construction also builds Ships and Ammunition (10 Construction (1 Bay) per Hull Point and Full Strategic Cost (CR/TL Modifier) in Cargo for each item constructed). This takes Full Strategic Cost/Construction Capacity Used in Strategic Turns. Repair fully repairs Systems (10 Repair (1 Bay)) per System repaired, 10 Cargo per System repaired, and 1 Strategic Turn per System repaired. Construction may also be used for Repair (10 Construction (1 Bay ) per System repaired, Space Unit Cost of Sytem in Cargo for each System repaired, and Space Unit Cost of System/Construction Capacity Used in Strategic Turns for each System repaired). This is slower and more costly than using Repair.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Cost: 22, Maintenance: 23/6 ~ 4, Defensive Value: 4, Anti-Ship: 3, Anti-Fighter: 0, Command Rating: 4, Command Cost: 3; Construction (10), Hyperdrive (1), Repair (7).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        This is intended as a General Purpose Support Vessel sent ahead of the enemy to provide maintenance and repair when needed. In a Strategic Campaign, this will become the most common and necessary of ships.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Refugee Fleet Battle Star (1, 379 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Hull (1, 3, 5): 24 23 22 21 20  19 18 17 16 15  14 13 12 11 10  9 8 7 6 5  4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Engines ( 1, 2): 5 5 5 5 5  4 4 4 4 4  3 3 3 3 3  2 2 2 2 2  1 1 1 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Shields (3, 4): [5/3/4] [5/3/4] [5/3/4] [5/3/4] [5/3/4]  [4/3/4] [4/3/3] [4/3/3] [4/2/3] [4/2/3]  [3/2/3] [3/2/3] [3/2/2] [3/2/2] [3/2/2]  [2/2/2] [2/1/2] [2/1/2] [2/1/1] [2/1/1]  [1/1/1] [1/1/1] [1/1/1] [1/1/1]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Weapons (5, 6): 1: W, 2: X, 3: X, 4: Y, 5: Z, 6: ---.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery W: Spinal Rail Guns (Kinetic): 1-8/9-16/---, 5/2+/2/1, Slow-Firing, Carronade. Variable Damage.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery X: Very Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 5/3+/4/3, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Alternate Mode: Size: 50, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [ABC] [ACE] [CEF] [ABD] [BDF] [DEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Ammunition: 6 5 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Y: Lasers (Energy): 1-6/7-12/---, 4/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [AB] [HJ] [IK] [EF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery Z: Kinetic Blasters (Kinetic): 1-2/3-4/---, 4/2+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [ABC] [ABD] [CEF] [DEF]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Special Equipment: Cargo (200);Carrier (Boarding Pod (13 Capacity): Launch: 4, Recover: 2); Critical Hit Save (3+0; Damage Control (4 Dice); Fuel (64 63 62 61 60  59 58 57 56 55  54 53 52 51 50  49 48 47 46 45  44 43 42 41 40  39 38 37 36 35  34 33 32 31 30  29 28 27 26 25  24 23 22 21 20  19 18 17 16 15  14 13 12 11 10  9 8 7 6 5  4 3 2 1); Hyperdrive (16; Hyper Range: 4); Marines (12); Tender (1800 Capacity). This Ship has no Space Units left for auxilliary services.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Cost: 67, Maintenance: 28/3 ~ 10, Defensive Value: 18, Anti-Ship: 24, Anti-Fighter: 5, Command Rating: 9, Command Cost; 4; Hyperdrive (16).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            For Scenario Purposes, this ship is supposed to start with only 3 Very Heavy Nuclear Missles, 2 Flotillas of Raptors, and 3 Flotillas of Vipers. Also, half the Tender Capacity is being used for a Museum ( which is being used to house 180 Emergency Passengers).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              660 Persons.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Re: Traveller Starmada?

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Viper Mark I Fighter Flotilla (50 CR). All Systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Hull: 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Engines: 14.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Shields: [0/2/0]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Battery Z: Lasers (Energy): 1-6/7-12/---, 1/4+/1/1, Carronade; Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [G] [G]  [G] [G]  [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Cost: 4, Maintenance: 2/3 ~ 1, Defensive Value: 2, Anti-Ship: 8, Anti-Fighter: 1, Command Rating: 3, Command Cost: 2; Gunship.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              This Flotilla takes up 150 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                A Hypercapable Viper Mark I has Engine: 12, Hyperdrive (1; Hyper Range: 1), a Combat Rating of 53, a VBAM Cost of 5, and VBAM Maintenance of 5/6 ~ 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Viper Mark II Fighter Flotilla (78 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Hull: 3 2 1

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Engines: 14.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Shields: [1/0/0]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Battery Y: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [G] [G]  [G] [G]  [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Ammunition: 48 47 46 45 44  43 42 41 40 39  38 37 36 35 34  33 32 31 30 29  28 27 26 25 24  23 22 21 20 19  18 17 16 15 14  13 12 11 10 9  8 7 6 5 4  3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Battery Z: Fighter Nuclear Missles (Ballistic): 1-4/5-8/---, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Alternate Mode: Size: 4, Speed: 6, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Ammunition: 9 8 7 6 5  4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Special Equipment: CounterMeasures.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Cost: 5, Maintenance: 2/3 ~ 1, Defensive Value: 2, Anti-Ship: 11, Anti-Fighter: 1, Command Rating: 3, Command Cost: 2; Gunship.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This Flotilla takes up 150 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A Hypercapable Viper Mark II has Hyperdrive (1: Hyper Range: 1), a Combat Rating of 70 CR, a VBAM Cost of 6, and VBAM Maintenance of 5/6 ~ 1. It loses its' CounterMeasures.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Viper Mark VII Fighter Flotilla (78 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull: 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines: 14.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields: [1/0/0]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Y: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [G] [G] [G]  [G] [G] [G]  [G] [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Ammunition: 45 44 43 42 41  40 39 38 37 36  35 34 33 32 31  30 29 28 27 26  25 24 23 22 21  20 19 18 17 16  15 14 13 12 11  10 9 8 7 6  5 4 3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Battery Z: Fighter Nuclear Missles (Ballistic): 1-4/5-8/---, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [G] [G]  [G] [G]  [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Ammunition: 6 5 4 3 2  1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Special Equipment: CounterMeasures.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Cost: 5, Maintenance: 2/3 ~ 1, Defensive Value: 2, Anti-Ship: 11, Anti-Fighter: 1, Command Rating: 3, Command Cost: 2; Gunship.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                This Flotilla takes up 150 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A Hypercapable Viper Mark VII has Hyperdrive (1; Hyper Range: 1) in place of CounterMeasures, a Combat Rating of 70, a VBAM Cost of 6, and VBAM Maintenance of 5/6 ~ 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Raptor class Attack Transport Flotilla (47 CR). All systems are TL +4 (*.50 SU).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Hull: 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Engines: 16.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Shields: [1/0/1]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Battery Y: Kinetic Blasters (Kinetic): 1-2/3-4/5-6, 1/2+/1/1, Increased Hits.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [G]  [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Ammunition: 8 7 6 5 4  3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    Battery Z: Fighter Nuclear Missles (Ballistic): 1-4/5-8/---, 1/3+/2/2, Starship-Exclusive.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Alternate Mode: Size: 4, Speed: 6, Attack: 4+/5+/6+, Defense: 0; Bomber.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [G] [G]

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Ammunition: 8 7 6 5 4  3 2 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Special Equipment: CounterMeasures; Decoys (4 3 2 1); Hyperdrive (9; Hyper Range: 3); Marines (2).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              VBAM Statistics:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Cost: 13, Maintenance: 11/6 ~ 2; Defensive Value: 2, Anti-Ship: 6, Anti-Fighter: 0, Command Rating: 2, Command Cost: 2; Hyperspace (9).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Since these ships have no Cargo (unless they replace the Marine Squads with it), they can travel no more than one Hyperjump away from their supporting vessel. This Flotilla takes up 100 Tender Capacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    I should explain what I mean by Decoys. This is not the same as the Decoys previously used in Starmada and rightfully abandoned as requiring more Dice Rolls than they were worth. These are simpler things and make for a less cumbersome House Rule. The Damage inflicted on the launching Ship (or Flotilla in this case) is divided by the number of expendable Decoys launched during the Turn (they only last one) plus one (round the result up) before the Damage is applied to the launching Ship or Flotilla. As an example, let us presume that all 4 Decoys were launched by a Raptor Flotilla and that 5 Damage were scored against the Flotilla. Then, the Damage would be divided by 5 and the Flotilla would lose only one Raptor. I would give this a cost of 10 % of the Hull S.U. per Decoy (adjusted by the Tech Level Modifier) because it absorbs the same Damage as a Hull, but only lasts for one Turn. Similarly, this should multiply the Defensive Rating by 1.1 per Decoy. A Decoy that was permanent would take the same share of Damage as the Hull ( having a Defensive modifer of times 2), but since it only lasts one turn, it has a Defensive Modifier of (1+(1/10)).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      I added these because the source that I used for the Raptors says that Decoys are an important part of their Defenses. Of course, it also says that Raptors are much more heavily armed than I have made them, but I could not contrive to fit that on a Flotilla.