Loaded Zhodani Consulate Aatsdivr class Battle Tender (2, 410 CR). All systems are TL +4 (*.50 SU). This is the Strategic Version.
Hull (1, 3, 5): 26 25 24 23 22 21* 20 19 18 17 16 15* 14 13 12 11 10 9* 8 7 6 5 4 3* 2 1.
Engines (1, 2): 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1.
Shields (3, 4): [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [3/0/3/III] [3/0/3/III] [3/0/3/II] [3/0/3/II] [3/0/3/II] [3/0/3/II] [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/I] [2/0/2/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I]
Weapons (5, 6): 1: VZ, 2: W, 3: W, 4: X, 5: X, 6: Y.
Black Globe Level III (Radiate: 5): 9 8 7* 6 5 4* 3 2 1.
Battery V: Spinal Meson Gun (Kinetic): 1-8/9-16/---, 2/3+/2/1, Slow-Firing; Carronade; Variable Damage.
[G]
Battery W: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]
Ammunition: 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1.
Battery X: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade, Increased Hits.
[GHI] [JKL] [GHI] [JKL] [GHI] [JKL]
Battery Y: Particle Accelerators (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.
[AB] [EF]
Battery Z: Repulsors (Energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]
Special Equipment: Cargo (300); Carrier (Boarding Pods (3): 39 Capacity; Launch: 5, Recover: 3); Clamps: Size 26 (5); Critical Hit Save (2+); Damage Control (5 dice); Engine Governor (2 Thrust); Fixed Shield Emitters (4/0/4); Fuel (36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1); Marines (22); Teleports (2). This design wastes 40 Space Units.
VBAM Statistics:
Cost: 52, Maintenance: 22/3 ~8, Defensive Value: 42, Anti-Ship: 28, Anti-Fighter: 10, Command Rating: 10, Command Cost: 4; Hyperdrive (9).
Without a Black Globe, this has a Combat Rating of 1, 489 CR, a VBAM Cost of 47, and a VBAM Defensive Value of 18. If the ship is penalized for its excessive size by adding +1 to any To-Hit roll against it, its' Combat Rating with a Black Globe is 1, 988 CR,its' VBAM Cost is 50, and its' VBAM Defensive Value is 39. Its' Combat Rating without a Black Globe is 1, 311 Cr, its' VBAM Cost without a Black Globe is 46, and its' VBAM Defensive Value without a Black Globe is 17.
A loaded Aatsdvir has 2 Anzha class Battle Riders and 3 Generic Tankers.
Unloaded Aatsdvir class Battle Tender (2, 119 CR). All systems are TL +4 (*.50 SU). THis is the Strategic version.
Hull (1. 3, 5): 20 19 18 17 16* 15 14 13 12 11* 10 9 8 7 6* 5 4 3 2 1.
Engines (1, 2): 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1.
Shields (3, 4): [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [4/0/4/III] [3/0/3/III] [3/0/3/III] [3/0/3/II] [3/0/3/II] [3/0/3/II] [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/II] [2/0/2/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I] [1/0/1/I].
Weapons : 1: VY, 2: WZ, 3: WZ, 4: W, 5: X, 6: X.
Black Globe Level III (Radiate: 5): 9 8 7* 6 5 4* 3 2 1.
Battery V: Spinal Meson Cannon (Kinetic): 1-8/9-16/---, 2/3+/2/1, Slow-Firing; Carronade; Variable Damage.
[G]
Battery W: Heavy Nuclear Missles (Ballistic): 1-6/7-12/13-18, 1/3+/4/3, Starship-Exclusive.
Alternate Mode: Size: 10, Speed: 10, Attack: 4+/5+/6+, Defense: 0; Bomber.
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]
Ammunition: 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1.
Battery X: Lasers (Energy): 1-6/7-12/---, 5/4+/1/1, Carronade; Increased Hits.
[GHI] [JKL] [GHI] [JKL] [GHI] [JKL]
Battery Y: Particle Accelerators (Energy): 1-6/7-12/---, 1/3+/1/1, Carronade; Starship-Exclusive; Increased Hits.
[AB] [EF]
Battery Z: Repulsors (energy): 1-2/3-4/5-6, 5/5+/1/1, Fighter-Exclusive; Anti-Fighter.
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]
Special Equipment: Cargo (300); Carrier (Boarding Pods (3): 39 Capacity: Launch: 4, Recover: 2); Critical Hit Save (3+); Damage Control (4 dice); Engine Governor (2 Thrust); Fixed Shield Emitters (4/0/4); Fuel (36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1); Marines (22); Teleports (2). This has 21 Space Units left for auxilliary services. The Engine Governors and Fixed Shield Emitters are simply to prevent the Shield Value and Engine Thrust from rising when the Aatsdvir is unloaded.
VBAM Statistics:
Cost: 51, Maintenance: 19/3 ~ 7, Defensive Value: 34, Anti-Ship: 28, Anti-Fighter: 10, Command Rating: 8, Command Cost: 4, Basing: 3; Hyperdrive (9).
Without a Black Globe, the Combat Rating drops to 1, 306 CR, the VBAM Cost drops to 46, and the VBAM Defensive Value drops to 14.