Topic: ARES Battle Report - Demons vs. Franks, 500 pts
This battle used the basic kill 'em all scenario common to so many games.
The Game Board with Deployment
Demons Edge Frankish Edge
Barbarian Cultistsx5 Village Hill-Frankish Archersx6
Demon Wizard
Forest1 Cecilia the Wizardess
Demon Warriorsx3
Forest2 Frankish Heavy Cavalryx2
Cecilia the Wizardess was prepared for anything. The peaceful local orc population had been forced out of their village by demons. As a Wizardess, 4th rank, of the Council of Light, her job was to wipe out the menace and let the local citizens return to their peaceful lives.
Turn 1
The Frankish archers had no valid targets so they made minor adjustments to their position atop the hill. Cecilia took cover behind the hill because she new the evil Demon Wizard had a powerful blasting spell. The Demon Wizard then blasted one of the Knights who had accompanied Cecilia, but the other knight was made of stern stuff and he did not panic, even though he was wounded. The remaining knight then advanced towards the demon warriors, who also approached him.
Turn 2
The archers slew two barbarian cultists from afar and the unit was shaken. Cecilia moved towards the Demon warriors to hopefully cast a spell at some future time. The cultists advanced on the archers. The demon warriors howled in glee as they surrounded and slaughtered the last knight. And joy: the archers slew the mighty Demon Wizard with his nasty blasting spell.
Turn 3
The archers fired on the cultists once again, doing little. Cecilia cast a fireball at the demon warriors: only one was in range, and he was not harmed at all. They howled with laughter and advanced towards her, weapons ready.
Turn 4
Cecilia got to cast her fireball again, causing two wounds to a demon warrior, and shut up their derisive laughter. The Frankish archers also wounded a Demon Warrior as they advanced on Cecilia.
Turn 5
The Demon Warriors howled with glee as they destroyed Cecilia with their mighty demon blades. The archers replied by reducing the Cultists to only 1 trooper who was shaken, then they killed a demon warrior and shook up the rest of the evil soldiers.
Turn 6
The frankish archers slew the remaing cultist, then wounded the last demon warrior who routed.
Victory: The Franks! Six archers left, no demon troops remaining.
I'm finally getting the hang of how many troops to take in a game. The first time I played I had about a zillion guys on the table and it took forever, so I have to play actual skirmishes with these skirmish rules. 8)
Hope you enjoy my report.