Topic: Plasma Torp Conversion
I'm working on a new (and improved) fleet design for my BSG ships and really like the idea of plasma torps rules for the nukes that the cylons have. Heck, add ammo to the mix and you got the colonials as well. My question is what the conversion from direct fire to seeker so I can create those cool nukes!
Direct Fire -> Seeker
1/2 Range -= Speed (rounded? - see Plasma S and G)
Size = Looks like it's a function of IMP and DMG, but definitely not linear.
ACC -> Attack (ACC+1)/(ACC+2)/(ACC+3).
Defense = 0
-B