Topic: Damage from Seeking Plamas
Hi all,
Do seeking Plama Torpedoes from Romulan Armada do the same damage as plasma bolt ie. 2IMP, 3DMG for each hit?
Thanks,
You are not logged in. Please login or register.
Play nice. (This means you.)
Logins from the previous forum have been carried over; if you have difficulty logging in, please try resetting your password before contacting us. Attachments did not survive the migration--many apologies, but we're lucky we kept what we could!
mj12games.com/forum → Starmada → Damage from Seeking Plamas
Hi all,
Do seeking Plama Torpedoes from Romulan Armada do the same damage as plasma bolt ie. 2IMP, 3DMG for each hit?
Thanks,
No, they attack as a striker flight, so the smallest plasma torpedo would roll 2 dice for the TH, then impact and damage dice as needed.
And, as regular seekers, they can be reduced by pharsers (only).
Note that, usually, plasma fired as bolts are much better than seeker. You do not lose the plasma (if it hasn't fired yet) if hit during the fire phase, you don't have to wait till the next turn (at least), it can't be reduced, it can't be intercepted or blocked by terrain (what is doing this planet here????)
Marc
But if time your approach right, you can have your seekers hitting about the same time as you make your first pass with your recharged plasma bolts.
Thus you need to fire from very far away, risk to see your enemy move away, and if every goes right, your plasma will be weakened. It seems a bit too tricky to work effectively, but I may be wrong.
Marc
You never go wrong having seeking weapons on the board, they give you opponent something else to complicate his tactical plan.
mj12games.com/forum → Starmada → Damage from Seeking Plamas
Powered by PunBB, supported by Informer Technologies, Inc.