Topic: Starmada: the RPG
I had begun considering this while Nova was still in the design phases, and decided to wait until it was released to start asking about tie-ins.
We all love to blow up some spaceships. It's especially fun when those fleets stick around from battle to battle, in campaigns, and you start to build stories about heroic crews that survive the length of the war. So wouldn't it be fun if you could then pick up their stories on a more personal level?
What I'm getting at is this: has anyone ever adapted Starmada to work with an existing Roleplaying Game rules set, or designed a light-weight (or not so light-weight) RPG around Starmada?