Topic: Playing S:NE ships against SAE ships...
Hello everyone,
I will be playing Starmada next week with friends and family. One of the gamers down south does not want to use the Nova Edition and prefers using the SAE edition. I was wondering if there was a rough ratio of points. That is, if one side has 1000 points of S:NE ships, how many points of SAE ships is this equalivinant to?
These are some ideas on how to translave S:NE ships, weapons, & shields into SAE ships, weapons & shieldsFor SAE ships; and Vice-versa.
SAE ships firing at S:NE ships, I plan to use these conversions: Piercing +1 will cause shield rolls of "5" to be ignored. Piercing +2 will be treated the same as Piercing in the S:NE. The single points of damage that the SAE ships do will be treated as points of damage that shields could block. Any damage that gets thru will be treated as armor or hull hits. If a SAE weapon does 2,3,4,or5 points of damage the shield rolls will treat these as if they were Dx2,Dx3,Dx4,Dx5 & vise versa. I think that I have covered most of the translations/conversions required. :?:
We are playing Tuesday in South Florida. Any thoughts that players, or designers have would be appreciated.
Cheers