Topic: The Free Alliance and the Basaltoid Empire (formerly A quick design...)
[size=150]The Free Alliance[/size]
DREADNOUGHT-class Battlecarrier (2775)
-Tech: Engines +1; Shields +1
Screens: 15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Hull: 30-29-28-27-26-25-24-23-22-21-20-19-18-17-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 2-2-2-2-2-2-2-2-1-1-1-1-1-1-1
Weapons: 88-83-77-71-65-59-53-47-42-36-30-24-18-12-6
Shields: 5-5-5-4-4-4-3-3-3-2-2-2-1-1-1Heavy Beam (6-12-18) 1×3+/3/1 (Gid; Mdl; Slw)
ABC ☐☐| ABC ☐☐| ABD ☐☐| ABD ☐☐| G2 ☐| G2 ☐ // (5)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
ABC ☐☐☐☐| ABD ☐☐☐☐| CEF ☐☐| DEF ☐☐ // (6)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCDEF2 ☐☐☐☐☐☐| ABCD2 ☐☐☐☐☐☐| CDEF2 ☐☐☐☐☐☐ // (9)
Missile Launcher (5-10-*) 1×5+/1/1 (Crn; Dfs; Knt; Mdl; Slw)
-Long-Range (MA 5) 1×3+/1/1 (Knt; Mdl; Slw)
G ☐☐☐☐☐☐| G ☐☐☐☐☐☐| G ☐☐☐☐☐☐| G ☐☐☐☐☐☐ // (12)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐☐☐☐| ABCDEF4 ☐☐☐☐☐☐ // (6)
Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐| G ☐☐| G ☐☐| G ☐☐| G ☐☐ // (5)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Traits: Carrier (6)
Marines : 20-19-18-17-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
The Dreadnought is the heavy hitter of the fleet. Capable of putting four full missile salvoes into the sky plus a heavy array of direct-fire weapons, the Dreadnought is almost a fleet in her own right. The only downfall is they're not as numerous as the Alliance Admiralty would like.
STALWART-class Battleship (1050)
-Tech: Engines +1; Shields +1
Screens: 10-9-8-7-6-5-4-3-2-1
Hull: 20-19-18-17-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 2-2-2-2-2-1-1-1-1-1
Weapons: 51-46-41-36-31-26-21-16-11-6
Shields: 4-4-4-3-3-2-2-2-1-1Heavy Beam (6-12-18) 1×3+/3/1 (Gid; Mdl; Slw)
ABC ☐| ABC ☐| ABD ☐| ABD ☐| G2 ☐ // (3)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
ABC ☐☐| ABD ☐☐| AB ☐☐ // (3)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐☐☐☐☐| CDEF2 ☐☐☐☐☐☐ // (6)
Missile Launcher (5-10-*) 1×5+/1/1 (Crn; Dfs; Knt; Mdl; Slw)
-Long-Range (MA 5) 1×3+/1/1 (Knt; Mdl; Slw)
G ☐☐☐| G ☐☐☐| G ☐☐☐| G ☐☐☐ // (6)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐☐☐☐☐☐ // (4)
Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐| G ☐☐| G ☐☐ // (3)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Marines : 12-11-10-9-8-7-6-5-4-3-2-1
While less able than the Dreadnought, the Stalwart lives up to her name class. Heavy weapon batteries nestled behind a respectable shielding system gives the Alliance battle-line a welcome boost.
VINDICTIVE-class Battlecruiser (605)
-Tech: Engines +1; Shields +1
Screens: 6-5-4-3-2-1
Hull: 15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-3-2-2-2-1-1
Weapons: 35-31-27-22-18-14-9-5
Shields: 3-3-3-2-2-2-1-1Heavy Beam (6-12-18) 1×3+/3/1 (Gid; Mdl; Slw)
AB ☐| AC ☐| BD ☐ // (2)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
AB ☐☐| AC ☐☐| BD ☐☐ // (3)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐☐☐| CDEF2 ☐☐☐☐ // (4)
Missile Launcher (5-10-*) 1×5+/1/1 (Crn; Dfs; Knt; Mdl; Slw)
-Long-Range (MA 5) 1×3+/1/1 (Knt; Mdl; Slw)
G ☐☐☐| G ☐☐☐ // (3)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐☐| GHIJK4 ☐☐ // (3)
Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐☐☐ // (2)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Marines : 8-7-6-5-4-3-2-1
The fast strike arm of the Alliance, the Vindictive is a potent strike unit.
SAGITTARIUS-class Missile Cruiser (305)
-Tech: Engines +1; Shields +1
Screens: 3-2-1
Hull: 9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1
Weapons: 25-20-15-10-5
Shields: 3-3-2-2-1Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
G ☐ // (1)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐ // (1)
Missile Launcher (5-10-*) 1×5+/1/1 (Crn; Dfs; Knt; Mdl; Slw)
-Long-Range (MA 5) 1×3+/1/1 (Knt; Mdl; Slw)
G ☐☐☐| G ☐☐☐| G ☐☐☐| G ☐☐☐ // (6)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐☐☐☐☐☐ // (4)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Traits: Cargo (2)
The Sagittarius class gives the Alliance a long-range alpha strike capability, and her designers gave her the defensive firepower to deal with similar throw-weights in a missile duel. A large magazine for prolonged campaigning cuts into her available space, though.
VALIANT-class Heavy Cruiser (440)
-Tech: Engines +1; Shields +1
Screens: 3-2-1
Hull: 12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1-1
Weapons: 24-20-16-12-8-4
Shields: 3-3-2-2-1-1Heavy Beam (6-12-18) 1×3+/3/1 (Gid; Mdl; Slw)
AC ☐| BD ☐ // (1)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
AB ☐☐| AC ☐☐| BD ☐☐ // (3)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐☐| CDEF2 ☐☐☐ // (3)
Missile Launcher (5-10-*) 1×5+/1/1 (Crn; Dfs; Knt; Mdl; Slw)
-Long-Range (MA 5) 1×3+/1/1 (Knt; Mdl; Slw)
G ☐☐☐ // (2)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐ // (2)
Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐ // (1)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Boosters : 1
Marines : 6-5-4-3-2-1
The Valiant is in many ways a scaled-down Vindictive, albeit with a booster system to try and give her the speed to keep up with light strike units.
VIGILANT-class Patrol Cruiser (310)
-Tech: Engines +1; Shields +1
Hull: 8-7-6-5-4-3-2-1
Engines: 4-3-2-1
Weapons: 13-10-7-4
Shields: 2-2-1-1Neutron Beam (4-8-12) 1×3+/3/1 (Gid; Inc)
-Focused (4-8-*) 1×3+/1/3 (Crn; Gid; Inc; Mdl)
ABC ☐| ABD ☐ // (1)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
AC ☐| BD ☐ // (1)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐| CDEF2 ☐☐ // (2)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐ // (2)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Marines : 16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Shuttlecraft : 3-2-1
The most likely unit to be encountered by civilians, neutrals or enemies, the Vigilant sacrifices heavy firepower for enhanced boarding capabilities, patrol capabilities and the neutron beam to ensure her marines have as much advantage as possible.
SLEIPNIR-class Carrier (990)
-Tech: Engines +1; Shields +1
Hull: 9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1
Weapons: 22-18-14-9-5
Shields: 1-1-1-1-1Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐| CDEF2 ☐ // (1)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐☐☐☐ // (3)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐| Tractor Beam ☐☐☐☐☐☐☐☐☐☐☐☐ // (7)
Traits: Carrier (16)
Marines : 8-7-6-5-4-3-2-1
The sole carrier unit, the Sleipnir is armed to mitigate the strain on escorting units and allow a heavier fighter strike.
LIGHTNING-class Light Cruiser (245)
-Tech: Engines +1; Shields +1
Hull: 8-7-6-5-4-3-2-1
Engines: 4-3-2-1
Weapons: 16-12-8-4
Shields: 2-2-1-1Heavy Beam (6-12-18) 1×3+/3/1 (Gid; Mdl; Slw)
G ☐ // (1)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
ABC ☐| ABD ☐ // (1)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐| CDEF2 ☐☐ // (2)
Missile Launcher (5-10-*) 1×5+/1/1 (Crn; Dfs; Knt; Mdl; Slw)
-Long-Range (MA 5) 1×3+/1/1 (Knt; Mdl; Slw)
G ☐☐ // (1)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐☐☐ // (2)
Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐ // (1)Equipment: Anti-Fighter Batteries ☐| Hyperdrive ☐ // (1)
Marines : 4-3-2-1
Probes : 12-11-10-9-8-7-6-5-4-3-2-1
The Lightning is designed to support the battle line. A respectable drone batch can support the battle-line with accurate targeting information, and her firepower isn't skimped on either.
VULCAN-class Destroyer (95)
-Tech: Engines +1; Shields +1
Hull: 4-3-2-1
Engines: 4-2
Weapons: 9-5
Shields: 1-1Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
ABCD2 ☐☐| CDEF2 ☐ // (2)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐ // (1)
Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐| G ☐☐ // (2)Equipment: Hyperdrive ☐ // (1)
Boosters : 8-7-6-5-4-3-2-1
The Vulcan is a pure strike unit. Heavy rail cannon batteries and a large set of boosters gives her the firepower to strike and then get out of danger fast. Her class does have a low survival rate though…
CASTLE-class Frigate (50)
-Tech: Engines +1; Shields +1
Hull: 2-1
Engines: 4-2
Weapons: 5-3
Shields: 1-1Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐ // (1)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
GHI2 ☐ // (1)
Point-Defence Beam (1-2-*) 1×2+/1/1 (Crn; Dfn; Gid; Pnp)
ABCDEF4 ☐ // (1)
Medium Beam (4-8-12) 1×3+/2/1 (Gid; Pr1)
G ☐ // (1)Equipment: Hyperdrive ☐ // (1)
Marines : 2-1
The Castle is the light warship of the Alliance. Equally at home in fleet actions, supporting patrol groups or operating solo as advanced pickets, the Castle is well-armed for her size.
DAGGER-class Subspace Ship (175)
-Tech: Engines +1; Shields +1
Screens: 12-11-10-9-8-7-6-5-4-3-2-1
Hull: 6-5-4-3-2-1
Engines: 2-2-1
Weapons: 12-8-4Rail Cannon (5-10-*) 1×4+/1/1 (Crn; Gid; Knt; Mdl; Slw)
G ☐☐☐☐| G ☐☐☐☐ // (4)
Light Beam (3-6-9) 1×3+/1/1 (Gid; Pnp)
AB2 ☐☐ // (1)Equipment: Cloaking Device ☐| Hyperdrive ☐ // (1)
Eschewing the typical shield system for a heavy screen system instead allows the Dagger to operate as a strike ship should—de-cloak, then unleash a hail of fire from her rail cannons and then re-cloak.</r>