Topic: Special Orders
I always liked the abstract "Command and Control" aspect of special orders in Battlefleet Gothic used to gain an advantage/disadvantage
This could work in Starmada much like "Emergency Thrust" by adding to the orders phase. ie:
Emergency Thrust:
double engine rating but risk engine damage in end phase
Come to New Heading:
double engine rating but reduce offence or defence (something like -1 to hit or single battery can fire or opponent gets +1 to hit due to drive signature etc)
Lock-on special order:
+1 to hit (all targets/single target/single battery/single roll) but reduce engine rating (0/halve/-1)
Anyone know of an similar rules in any Starmada supplements etc or playtested their own version?