Topic: Turbulent Oceans
I've had this idea kicking around for a few months of sort of a sci-fi underwater sub combat game. Right now just thought and a few scribbled notes are all I've got to show for it.. The basic "image" I had for the game came when imagining a domed city on the ocean floor with a smaller force and outlying towers of weapons and sensors fighting off a larger attacking force. It would be a blind game as the subs are plotted and not placed until sensor contact. (Admittedly it's going to take a moderator or a trusting group.) Weapons would be mostly torps and short ranged guns (with hypercavitational ammo). If there's any interest I could post some of my meandering thoughts and notes. If nothing else the hardest part may be done... I like "Turbulent Oceans" as a title.