Topic: Shipyard v8.0

VBAM Stats Added.
New, Fighters Sheet.
Any suggestions (Clean Ones) or errors?

May I be the first to wish everyone a Happy Christmas. Too early? It will be here and gone before you know it!

27th Nov. EDT SU fixed.

Re: Shipyard v8.0

Howdy:

I've been toying around the sheet and been having a great time at it.  I did find an issue while KEB worksheet:

When you add an EDT drive, the amount of space "used" goes up (cell P4), but the amount "left" box doesn't go down (cell P5).

I like it... Great work!
-B

Re: Shipyard v8.0

Thanks, I have updated the sheets. I kept the EDT Drive calculations seperate, forgot to change P5. :oops:
For anyone not wishing to download the sheets again:-
On the Template sheet, P5 should be =+$AT$33-$AU$210

By the way, the Fighter sheet is not linked to the others so you can copy it to any other spreadsheet you use. Or as a new spreadsheet in its' own.

Re: Shipyard v8.0

Howdy,

Just getting into looking at these now and have two questions:

Firstly - what is the difference between the docs? One includes "KEB" in the title and one does not.

Secondly - I notice these both refer to VBAM. I own and play the Brigade version of Starmada X, is the inclusion of VBAM info going to negatively effect my use of these?

Thanks,

Joe Reil

Re: Shipyard v8.0

RedShark92 wrote:

Secondly - I notice these both refer to VBAM. I own and play the Brigade version of Starmada X, is the inclusion of VBAM info going to negatively effect my use of these?

I haven't used the Shipyard utility here, but you should be able to just ignore the non-core SX equipment and concepts added in the VBAM Starmada Edition book. The KEB defense system, EDT drive, and Active/Passive Sensors (along with some name changes of existing equipment) are all that I think the Starmada Edition introduced.

Also, just to make it clear what it is, the KEB system breaks defense values into Kinetic, Energy, and Ballistic weapon types -- railguns, particle beams, and missiles, for example. Each weapon then has a stipulated type, and you use the appropriate defense value against each weapon type. So you could have a ship that has Shields 5 against Ballistic weapons, but only Shields 1 against Kinetic or Ballistic weapons.

It was just done to help capture the feel and necessity of the Boltian/Kuissian universe, from which ships were included in the Starmada Edition.

-Tyrel