go0gleplex wrote:Okay...so if I understand this correctly, as a concept, you're trying to model the "fog of war"/ "command communications delay" effect with the use of the chits. Okay...I can buy that...may not LIKE it much from a personal preference...but I can buy into the intent.
Yeah, I guess. Actually, I just thought it'd be an interesting variation on the old Space Marine "place an order chit next to each unit" mechanic.
But yeah, it's all about "fog of war"...
Actually, the game won't break with another activation system -- so for those who don't like it as-is, it should be tailor made for tweakin'...
Daniel Kast
Majestic Twelve Games
cricket@mj12games.com