Reading the Whats Missing thread seems very familiar. Almost like looking at the wish list for Starmada X.
I think that I must have added most of the things listed to the Starmada X shipyard at one time or another.
Including Ablative Armor and Any Range up to 30.
I think that although Dan supplied the figures for many things the only missing thing was "OK this is considered official".
Marcus Smythe requested a few things like:-
1)Dual-Mode weapons with ammo for one mode.
2)Some provision for stowage/carriage of craft larger than fighters. FTL Tugs, if you will.
1)Question for Dan, will this work. (Do not actually see the need but here goes)
Example: Hull 1: Engines 2 :Weapons & Arcs = 6 : Range 15 : Ammo 4
Dual Mode Weapon
Mode1 (21.94SU basic) \ 26.94 = Total SU of 49 After Ammo Adj.etc. = CR138.83
Mode2 (10SU basic ) /
Same weapon with Mode 1 only being Ammo 4. Ammo adjustment of SU before combining the two modes gives.
Mode 1 (21.94SU basic) After Ammo Adj = 40 Which would give a 80SU dual mode weapon and CR226.67
Mode 2 (10SU basic) = 60SU
2)Use the Tender option (VBAM campaign ability) 150SU, OCR=25, DCR=25.
Option allows the docking of one Hull 1 craft or two super Heavy Fighters.
Choose option more than once.
Maybe made a hash of it but entered the dual mode figures into an altered shipyard and it looked right.
Paul