I do not think that fighters are incorrectly pointed. I have faced them many times and have not found them to be overly difficult to deal with.
(They make excellent targets for the secondary Laser Cannon weapons all of my ships carry). 8-)
If an opponant has a lot of fighters, the Sea Dart Strikers I described earlier can effectively reduce their number. Then the AA laser cannon can deal with them.
For those who use the ammo option, it should be much easier to deal with fighters. Just to dedicate one battery to a bank of simple one shot weapons with a range of at least 20. These would eradicate lotsa fighters... We don't use ammo, but I my friends in St Augustine did back in the Starmada "X" game. My fleet was almost fighter proof. :shock:
Play nice. (This means you.)
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