176

(30 replies, posted in The Admiralty Edition)

The Eurasion Solar Union Star Navy

(15) Lenov Scoutship
Hull: 1
Engines: 8
Shields: 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

Specials: Hyperdrive


(7) Lenov-S Scoutship
Hull: 1
Engines: 8
Shields: 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Submunition Pack, 3/6/9, 1/4+/1/1, Ignores Shields, Starship Exclusive, Variable DMG
[G]
Ammo: 1

Specials: Hyperdrive


(20) Nanuchka II Corvette
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 XY 6 XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Battery (1), Hyperdrive


(35) Novgorod Frigate
Hull: 2 1
Engines: 6 3
Shields: 0 0
Weapons: 1 XY 2 XY 3 XY 4 X 5 X 6 X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Battery (1), Hyperdrive


(43) Warsaw Destroyer
Hull: 3 2 1
Engines: 4 3 2
Shields: 0 0 0
Weapons: 1 XY 2 XY 3 X 4 X 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Battery (1), Hyperdrive


(52) Volga Super Destroyer
Hull: 3 2 1
Engines: 4 3 2
Shields: 0 0 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(65) Tibet Light Cruiser
Hull: 4 3 2 1
Engines: 4 3 2 1
Shields: 1 1 1 1
Weapons: 1 XY 2 XY 3 X 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(78) Beijing/B Escort Cruiser
Hull: 6 5 4 3 2 1
Engines: 4 4 3 2 2 1
Shields: 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(83) Gorshkov Heavy Cruiser
Hull: 5 4 3 2 1
Engines: 4 4 3 2 1
Shields: 1 1 1 1 1
Weapons: 1 WY 2 WY 3 WZ 4 XZ 5 XZ 6 X

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[X]  Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI]

[Z] Salvo Missile Rack, 5/10/15, 1/4+1/1, Area Effect, Ignores Shields, Variable DMG
[GHI] [GHI]
Ammo: 2

Specials: Anti-Fighter Batteries (2), Hyperdrive


(91) Voroshilev Heavy Cruiser
Hull: 7 6 5 4 3 2 1
Engines: 4 4 3 3 2 2 1
Shields: 1 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(106) Manchuria Battlecruiser
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 2 2 2 1 1
Shields: 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 Y 4 Z 5 Z 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(144) Petrograd Battleship
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 3 2 2 2 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI]

Specials: Anti-Fighter Batteries (3), Hyperdrive


(188) Rostov Battledreadnought
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 2 2 2 2 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 Y 4 - 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Batteries (3), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(341) Tsiolkovsky Light Carrier
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 3 2 2 2 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Y 5 Y 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (4), Carrier (220), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(285) Komarov Superdreadnought
Hull: 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1
Shields: 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 W 2 X 3 Y 4 Y 5 Z 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[X]  Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]

[Z] Class 4 Beam Battery, 8/16/24, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GH] [GI]

Specials: Anti-Fighter Batteries (4), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(543) Konstantin Attack Carrier
Hull: 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1
Shields: 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 Y 4 Z 5 Z 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GHJ] [GIK] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (6), Carrier (330), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0

177

(30 replies, posted in The Admiralty Edition)

Now for the FSE navy

(20) Mistral Scoutship
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 2X 2 2X 3 2X 4 2X 5 2X 6 2X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

Specials: Hyperdrive


(16) Mistal-S Scoutship
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 XY 6 XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Submunition Pack, 3/6/9, 1/4+/1/1, Ignores Shields, Starship Exclusive, Variable Damage
[G]
Ammo: 1

Specials: Hyperdrive


(13) Mistral-P VIP Transport
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 - 2 - 3 - 4 - 5 - 6 -

Specials: Anti-Fighter Batteries (2), Hyperdrive


(23) Athena Corvette
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 2XY 2 2XY 3 2XY 4 2XY 5 2XY 6 2XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Submunition Pack, 3/6/9, 1/4+/1/1, Ignores Shields, Starship Exclusive, Variable Damage
[G]
Ammo: 1

Specials: Anti-Fighter Battery (1), Hyperdrive


(16) Athena-M Corvette
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Salvo Missile Rack, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 1

Specials: Hyperdrive


(24) Ibiza Frigate
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 2X2Y 2 2X2Y 3 2X2Y  4 2X2Y  5 2X2Y  6 2X2Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Submunition Pack, 3/6/9, 1/4+/1/1, Ignores Shields, Starship Exclusive, Variable Damage
[G] [G]
Ammo: 1

Specials: Anti-Fighter Battery (1), Hyperdrive


(50) San Miguel Destroyer
Hull: 3 2 1
Engines: 6 4 2
Shields: 0 0 0
Weapons: 1 XY 2 XY 3 X 4 X 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(50) San Miguel-M Destroyer
Hull: 3 2 1
Engines: 6 4 2
Shields: 0 0 0
Weapons: 1 X 2 X 3 X 4 X 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Salvo Missile Rack, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 1

Specials: Anti-Fighter Batteries (2), Hyperdrive


(47) Trieste Super Destroyer
Hull: 3 2 1
Engines: 6 4 2
Shields: 0 0 0
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 2

Specials: Anti-Fighter Battery (1), Hyperdrive


(56) Suffren Light Cruiser
Hull: 4 3 2 1
Engines: 6 5 3 2
Shields: 0 0 0 0
Weapons: 1 X 2 X 3 X 4 Y 5 Y 6 -

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Y] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (2), Hyperdrive


(70) Milan Escort Cruiser
Hull: 5 4 3 2 1
Engines: 6 5 4 3 2
Shields: 0 0 0 0 0
Weapons: 1 XZ 2 X 3 Y 4 Y 5 Y 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (2), Hyperdrive


(106) Jerez Heavy Cruiser
Hull: 7 6 5 4 3 2 1
Engines: 6 6 5 4 3 2 1
Shields: 0 0 0 0 0 0 0
Weapons: 1 XZ 2 X 3 Y 4 Y 5 Y 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHJ] [GIK]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI] [GHI]
Ammo: 4

Specials: Anti-Fighter Batteries (2), Hyperdrive


(112) Ypres Battlecruiser
Hull: 7 6 5 4 3 2 1
Engines: 6 6 5 4 3 2 1
Shields: 1 1 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Y 5 Y 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHJ] [GIK]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (3), Hyperdrive


(134) Roma Battleship
Hull: 8 7 6 5 4 3 2 1
Engines: 4 4 3 3 2 2 1 1
Shields: 1 1 1 1 1 1 1 1
Weapons: 1 XZ 2 XZ 3 Y 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHJ] [GHJ] [GIK] [GIK]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHJ] [GIK]
Ammo: 6

Specials: Anti-Fighter Batteries (4), Hyperdrive


(209) Bonapart Battledreadnought
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 6 6 5 5 4 4 3 3 2 2 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 W 2 X 3 X 4 Y 5 Z 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[G]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 4

Specials: Anti-Fighter Batteries (4), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12+5+/0


(375) Foch Superdreadnought
Hull: 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Z 5 - 6 -

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF] [GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI] [GHJ] [GIK]
Ammo: 9

Specials: Anti-Fighter Batteries (6), Carrier (165), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12+5+/0


(362) Bologna Light Carrier
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 2 2 2 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 Z 4 - 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (4), Carrier (220), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12+5+/0


(576) Jeanne d'Arc Fleet Carrier
Hull: 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 Z 4 - 5 - 6 -

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [GHI]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI]

[Z] Salvo Missile Launcher, 5/10/15, 1/4+/1/1, Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (6), Carrier (385), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12+5+/0</t>

178

(30 replies, posted in The Admiralty Edition)

Ships of the Neu Swabian League

(14) Falke Scoutship
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

Specials: Hyperdrive


(16) Falke/S Scoutship
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 XY 6 XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Submunition Pack, 3/6/9, 1/4+/1/1, Ignores Shields, Starship Exclusive, Variable DMG
[G]

Specials: Hyperdrive


(19) Stroschen Corvette
Hull: 2 1
Engines: 4 2
Shields: 0 0
Weapons: 1 X 2 X 3 X 4 - 5 - 6 -

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Battery (1), Hyperdrive


(24) Ehrenhold Frigate
Hull: 2 1
Engines: 4 2
Shields: 0 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Battery (1), Hyperdrive


(45) Waldburg Destroyer
Hull: 3 2 1
Engines: 4 3 2
Shields: 0 0 0
Weapons: 1 XY 2 XY 3 X 4 X 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(42) Waldburg/M Missile Destroyer
Hull: 3 2 1
Engines: 4 3 2
Shields: 0 0 0
Weapons: 1 X 2 X 3 Y 4 Y 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Salvo Missile Launcher, 4/8/12, 1/4+/1/1, Area Affect, Ignores Shields, Variable Damage
[GHI]
Ammo: 2

Specials: Anti-Fighter Battery (1), Hyperdrive


(77) Kronprinz Wilhelm Light Cruiser
Hull: 5 4 3 2 1
Engines: 4 4 3 2 1
Shields: 0 0 0 0 0
Weapons: 1 XY 2 X 3 X 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (4), Hyperdrive, Point Defense


(78) Kronprinz Wilhelm/A Light Cruiser
Hull: 5 4 3 2 1
Engines: 4 4 3 2 1
Shields: 0 0 0 0 0
Weapons: 1 X 2 X 3 X 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Batteries (6), Hyperdrive, Point Defense


(90) Radetzky Escort Cruiser
Hull: 6 5 4 3 2 1
Engines: 4 4 3 2 2 1
Shields: 0 0 0 0 0 0
Weapons: 1 X 2 X 3 Y 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]


Specials: Anti-Fighter Batteries (4), Hyperdrive, Point Defense


(97) Markgraf Heavy Cruiser
Hull: 9 8 7 5 4 3 2 1
Engines: 4 4 4 3 3 2 2 1 1
Shields: 0 0 0 0 0 0 0 0 0
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI]

Specials: Anti-Fighter Batteries (3), Hyperdrive


(110) Maximillian Battlecruiser
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 2 2 2 1 1
Shields: 0 0 0 0 0 0 0 0 0 0
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (3), Hyperdrive


(110) Richthofen Battlecruiser
Hull: 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 2 2 1 1
Shields: 0 0 0 0 0 0 0 0 0
Weapons: 1 XZ 2 X 3 Y 4 Y 5 Z 6 Z

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (3), Hyperdrive


(136) Maria von Burgund Battleship
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 1 1 1 1 1 1
Shields: 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: 1 W 2 X 3 Y 4 Y 5 Y 6 Z

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GHJ] [GIK] [GIK]

[Z] Pulse Torpedo, 5/10/15, 1/4+/1/3, Ignores Shields, Starship Exclusive
[GHI]

Specials: Anti-Fighter Batteries (4), Hyperdrive


(200) Szent Istvan Battledreadnought
Hull: 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1
Shields: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: 1 [X|Y|Z|-] 2 [X|Y|Z|-] 3 [X|Y|Z|-] 4 [X|Y|Z|-] 5 [X|Y|Z|-] 6 [X|Y|Z|-]

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (4), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(269) Von Tegetthoff Superdreadnought
Hull: 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1
Shields: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: 1 W 2 X 3 Y 4 Z 5 - 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHJ] [GHJ] [GIK] [GIK]

[Z] Salvo Missile Launcher, 4/8/12, 1/4+/1/1, Area Affect, Ignores Shields, Variable Damage
[GHI]
Ammo: 4

Specials: Anti-Fighter Batteries (4), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(425) Der Theuerdank Fighter Carrier
Hull: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1
Shields: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: 1 X 2 Y 3 Z 4 - 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1, Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1, Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (6), Carrier (220), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0

179

(30 replies, posted in The Admiralty Edition)

As requested, these are the New Anglian Conferation ships.  Most of the large ships have quite a bit of unused space, while some of the smaller ones don't have enough.

(13) Harrison Scoutship
Hull: 1
Engines: 4
Shields: 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

Specials: Hyperdrive


(22) Arapaho Corvette
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 2X 2 2X 3 2X 4 2X 5 2X 6 2X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

Specials: Anti-Fighter Battery (1), Hyperdrive


(18) Arapaho Brave Corvette
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 XY 6 XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

[Y] Submunition Pack, 3/6/9, 1/4+/1/1 Ignores Shields, Starship Exclusive, Variable DMG
[G]
Ammo: 1

Specials: Anti-Fighter Battery (1), Hyperdrive


(25) Minerva Frigate
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 2XY 2 2XY 3 2XY 4 2XY 5 2XY 6 2XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Battery (1), Hyperdrive


(24) Minerva/A Frigate
Hull: 1
Engines: 6
Shields: 0
Weapons: 1 X 2 X 3 X 4 X 5 X 6 X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

Specials: Anti-Fighter Batteries (3), Hyperdrive, Point Defense


(39) Tacoma Heavy Frigate
Hull: 2 1
Engines: 6 3
Shields: 0 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 XY 6 XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHI]

Specials: Anti-Fighter Battery (1), Hyperdrive


(39) Tacoma/A Heavy Frigate
Hull: 2 1
Engines: 6 3
Shields: 0 0
Weapons: 1 X 2 X 3 X 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Battery (3), Hyperdrive, Point Defense


(36) Tacoma/T Heavy Frigate
Hull: 2 1
Engines: 6 3
Shields: 0 0
Weapons: 1 XY 2 XY 3 XY 4 X 5 X 6 X

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G]

Specials: Anti-Fighter Battery (1), Hyperdrive


(41) Ticonderoga Destroyer
Hull: 2 1
Engines: 6 3
Shields: 0 0
Weapons: 1 XY 2 XY 3 XY 4 XY 5 XY 6 XY

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(68) Huron Light Cruiser
Hull: 4 3 2 1
Engines: 6 5 3 2
Shields: 1 1 1 1
Weapons: 1 XY 2 XY 3 X 4 Y 5 Y 6 Y

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(89) Furious Escort Cruiser
Hull: 6 5 4 3 2 1
Engines: 4 4 3 2 2 1
Shields: 1 1 1 1 1 1
Weapons: 1 W 2 X 3 X 4 Y 5 Z 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[G]

[Z] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G]

Specials: Anti-Fighter Batteries (4), Hyperdrive, Point Defense


(88) Furious/M Escort Cruiser
Hull: 6 5 4 3 2 1
Engines: 4 4 3 2 2 1
Shields: 1 1 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 Y 5 Z 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Salvo Missile Launcher, 4/8/12, 1/4+/1/1 Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (3), Hyperdrive


(82) Vandenburg Heavy Cruiser
Hull: 7 6 5 4 3 2 1
Engines: 6 6 5 4 3 2 1
Shields: 1 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 Y 4 Z 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(89) Vandenburg/T Heavy Cruiser
Hull: 7 6 5 4 3 2 1
Engines: 4 4 3 3 2 2 1
Shields: 1 1 1 1 1 1 1
Weapons: 1 W 2 X 3 X 4 Y 5 Z 6 Z

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI]

[Z] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G] [G]

Specials: Anti-Fighter Batteries (2), Hyperdrive


(109) Majestic Battlecruiser
Hull: 9 8 7 6 5 4 3 2 1
Engines:  4 4 4 3 3 2 2 1 1
Shields: 1 1 1 1 1 1 1 1 1
Weapons: 1 W 2 X 3 Y 4 Y 5 Z 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHJ] [GIK]

[Z] Salvo Missile Launcher, 4/8/12, 1/4+/1/1 Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (3), Hyperdrive


(132) Victoria Battleship
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 2 2 2 1 1
Shields: 1 1 1 1 1 1 1 1 1 1
Weapons: 1 WZ 2 W 3 X 4 Y 5 Y 6 Z

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Z] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G] [G]

Specials: Anti-Fighter Batteries (3), Hyperdrive


(193) Excalibur Battledreadnought
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 3 2 2 2 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 W 2 X 3 Y 4 Y 5 Z 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Z] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G]

Specials: Anti-Fighter Batteries (3), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(286) Valley Forge Superdreadnought
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 W 2 X 3 Y 4 Y 5 Z 6 -

[W] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[X] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF]

[Y] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Z] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G]

Specials: Anti-Fighter Batteries (4), Carrier (110), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(240) Valley Forge/M Superdreadnought
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 V 2 W 3 X 4 X 5 Y 6 Z

[V] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[W] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF]

[X] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Y] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G]

[Z] Salvo Missile Launcher, 4/8/12, 1/4+/1/1 Area Effect, Ignores Shields, Variable Damage
[GHI]
Ammo: 3

Specials: Anti-Fighter Batteries (4), Carrier (55), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(194) Valley Forge/M2 Superdreadnought
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1
Shields: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Weapons: 1 V 2 W 3 X 4 X 5 Y 6 Z

[V] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[W] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF]

[X] Class 3 Beam Battery, 6/12/18, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[GHI] [GHJ] [GIK]

[Y] Pulse Torpedo, 5/10/15, 1/4+/1/3 Ignores Shields, Starship Exclusive
[G]

[Z] Salvo Missile Launcher, 4/8/12, 1/4+/1/1 Area Effect, Ignores Shields, Variable Damage
[GHI] [GHI]
Ammo: 6

Specials: Anti-Fighter Batteries (4), Hyperdrive


(330) Inflexible Light Fleet Carrier
Hull: 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 3 3 2 2 1 1
Shields: 2 2 2 2 2 1 1 1 1
Weapons: 1 X 2 X 3 Y 4 - 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF]

Specials: Anti-Fighter Batteries (4), Carrier (220), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0


(482) Ark Royal Fleet Supercarrier
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 2 2 2 1 1 1
Shields: 2 2 2 2 2 2 2 1 1 1 1 1 1
Weapons: 1 X 2 Y 3 - 4 - 5 - 6 -

[X] Class 1 Beam Battery, 2/4/6, 1/4+/1/1 Range-Based ROF
[ABCDEF] [ABCDEF]

[Y] Class 2 Beam Battery, 4/8/12, 1/4+/1/1 Range-Based ROF, Starship Exclusive
[ABCDEF] [ABCDEF]

Specials: Anti-Fighter Batteries (4), Carrier (330), Hyperdrive

Fighters:
Standard Fighter: (55), 6/12/5+/0</t>

180

(30 replies, posted in The Admiralty Edition)

I did some a while ago but wasn't too happy with them.

I found that some of the small ships didn't have enough space for everything they are supposed to carry.

I will dig them out and post them later if you want.

181

(49 replies, posted in Starmada)

This is actually very important and could actually make quite a difference.

Someone could get to just over 50% but the other side could be very close (or maybe the "victorious side" has a lot of nearly destroyed ships) and in the next turn or two the "loser" could wipe out the supposed victor.

What I am saying is that I thought we were using the basic rules which would result victory being declared once you have score VPs equal to 50% of the fleet total (so 178 in this case), but now you are saying we should be playing to a different target...

182

(49 replies, posted in Starmada)

I was under the impression we were using the 50% of fleet purchase level per the rulebook.

That is what we used in my other game.  If we are playing to something else then we may need to restart that.

183

(49 replies, posted in Starmada)

That is odd since I have been exchanging turns for my other game all weekend without trouble  :?

I will send you test e-mail for you to attempt to reply to.

184

(49 replies, posted in Starmada)

How do you get rid off the white movement lines that follow your ships around?

185

(49 replies, posted in Starmada)

What are the allowable fleet set up positions?
i.e. does the Hegemony fleet start at the bottom of the map and the Empire at the top?

186

(49 replies, posted in Starmada)

Fleets already chosen, and I had a bit of a play around with Vassal the other evening to try to get a feel for it.

187

(6 replies, posted in Starmada)

Given the ability for Exo-Suits to cut through and board ships, should they been done as dual mode fighters/breachers that count as a marine squad once they have boarded?

188

(59 replies, posted in Starmada)

Very interesting - thanks for sharing.  Good to see you are keeping the odd Klingon firing arcs.

I take it that "Drone Racks" launch some type of Seeker-type weapon.  If so, shouldn't the Phaser-3 have Anti-Fighter or similar to show it's use as a point defense weapon?

With the Shield Facets would it not be easier to refer to these by the GHIJKL weapon arcs rather than using the new F/FP/FS etc notation?

Robin

189

(4 replies, posted in Iron Stars)

We have played a couple of games of the original IS rules and then tried the Starmada version the other week and everyone prefered it.

No working out how many guns can fire in each arc, and no having to be really careful when you take a peak under the counter-tent to see which ship it is to put it back in exactly the right place since it now just needs to be in the right hex.

I have a couple of issues over weapon arcs (some of the turrets seem to have rather generous arcs given where they are depicted on the ship, plus most ships can fire all of their light guns down the hex rows directly fore and aft) but these are very minor in comparison to what we found was much faster and easier game play than the original.

190

(60 replies, posted in Starmada)

I am very impressed by what I have seen of this so far and it is tempting me back into Vassal.

I have a couple of questions on this if I may:

Will you be able to use the Iron Stars cross-over ships and rules with the Vassal module (i.e. are the ships going to be pre-loaded in the module or easily added to it by players)?
Given that the offical ships for the various settings appear to have already been created as computer art, is it not possible to "morph" them into counters for Vassal so that we can play with ships that look like the "real thing" as it were, and players can then use thedugan's excellent new counters for their own designs of ships?

Thanks

191

(12 replies, posted in Starmada)

Is there an option in the game to give fighters a range greater than 1 hex?

192

(2 replies, posted in Iron Stars)

When does the momentum of ship change?
Is it calculated at the beginning of the turn using the previous turn's move distance, or is it calculated after movement each turn?

Thanks

Robin

193

(1 replies, posted in Iron Stars)

Hello all,

We played our first game today and had some questions that I hope someone can help with since I couldn't see anything in the rules:

1) Does the firing player have to declare what ships/weapons are firing at what targets before starting to roll dice?
2) As all damage is applied at the end of the phase, does the target player have to declare what has been hit on his ships?
Where I am going with this is if a ship is destroyed can the firing player then decide to start shooting at another target so he doesn't waste shots.

3) Can the firing player decide on the order he fires the weapons on a given ship?
If you fire normal weapons fire then poison gas shells, the gas hits follow on from any hull damage inflicted by the regular guns, but if you fire them the other way round then hull hits will overlap the gas hits and potentially be wasted, so it is important if the firer gets to choose.

4) Can you fire some weapons on a ship, then some on another ship, and then back to the first one again to fire some more weapons?

5) If a ship as a gyroscopic stabiliser and you are using the target size modifiers for gunnery, does the ship count as one size smaller for that?  I can sort of see that it is more maneuverable so potentially harder to hit than other ships of its size class, but is still the same size.

Thanks

Robin

194

(1 replies, posted in Iron Stars)

Hello,

The optional rules for target size and target momentum both mention these being modifiers to gunnery rolls.  Do they also apply to torpedo attacks?

Also, what about rocket attacks?

Thanks

Robin