This is my campaign fleet that opposed the Machine Socialists.
The people of New Magadha were chosen by fate to be the last of the human colonies to fall to the rapid encroachments of Machine Socialism. While initial encounters seemed to show that the robots were easily dispatched, the overconfidence this engendered was quickly punished by the machines' rapid rate of innovation.
The Magahdan fleet structure was based around one or more capital ships mounting the long range wave disruptor, firing electroweak standing waves that wreaked havoc with the target's systems, hopefully rendering them easy prey for high speed Shiva fast patrol ships. The capital ships were protected by tough, hard hitting escorts, design to punish any foes who attempted to close with the line.
The primary weapon of the Magadhan fleet was the particle lance, firing microsecond bursts of exotic particles at relativistic speeds, timed to decay into cascades of secondary radiation as they passed through the target. This offered excellent shield penetration characteristics and good damage on a successful strike, but the precise timing required taxed even the best fire control systems and rendered the weapon unreliable.
Post first-contact Magadhan designs also included the plasma cluster, short range sprays of superheated plasma flak intended to deal with the fighter designs fielded by early machine socialist fleets. Unfortunately the robots switched away from these designs almost immediately, rendering this system mostly useless. The design failure was most pronounced in the refitted Shiva-Bs, where the addition of the plasma cluster required severely restricting the fields of fire of the particle lance mounts, while slowing down the production lines as a result of integrating the complex new system. As a result, the original pre-war Shiva-As continued to be favored by front line commanders.
Magadhan designs also made use of a number of missile and drone designs to supplement the direct fire capability of its ships. These designs changed substantially throughout the war; the ones presented here are the final versions used in the last few pivotal battles.
Note: the designs presented here were done with different multipliers for certain traits (primarily Piercing) that have since been revised. I have not recosted the ships to reflect those changes.