Taltos wrote:First off, your campaign sounds quite cool, and is exactly the kind of thing I was hoping to see/hear from the VBAM-Starmada collaboration.
It is nice to have a tactical system directly integrated, and one with a tight ship construction system to boot I thought this would probably be the only way I would get well-aquainted with the S:X rules
So the vote seems to be for the deployment of an Extra Hull Damage + Increased PEN weapon with high ROF. Unfortunately for mounting options, a heavily refitted Sun Quan CL is looking like the only legitimate prospect, which isn't a good sign. I think prototyping a new ship is going to be in order to get this done, especially if I want to slip a Stealth Generator onboard, too.
As for stripping off hyperdrives... well, you see, that is another problem with my fleet now. Only my Repulse BCs, my Prometheus EXs, and one old class of CA have hyperdrives. Which is going to make things dicey, as that means that the only travel is now by jump gate, unless I can get Mitch Pileggi and the UES Daedalus back from exploration in Ross 154 (or wherever it is he is out passed Alpha Centauri).
Taltos wrote:At first thought... weapons that ignore shields would remove part of your problem and then reduce the issue only to PDS. But as you have already pointed out you are out of time to research and prototype a new weapon system.
I have loaded the chart with all of the options, so in three months I should (crosses fingers) hopefully have at least one of them, which will help me out immensely. Though prototyping a new ship with the weapon is probably out of the question, and building refits of other classes can get extremely expensive (and I am even using a modified version of the VBAM: SX refit rules, so things are a bit costlier besides).
Taltos wrote:I know with the xenophobic any attempt to force diplomacy on them is probably tough, but I would screaming for a ceasefire and a treaty, no matter how much it favored the aliens.
The situation with the Altairians would be funny if not for the fact that it is happening to me. As far as AIX statistics go, they are AG 32, IN 26, XE 73 (stats are Aggressiveness, Integrity, and Xenophobia in that order, for those without the Companion). So at AG 32 the Altairians shouldn't be all that hostile towards me. They really should love me. But I ended up with a starting relationship of 16 with them, and then the Altairians rolled a negative Critical Diplomatic Shift and instantly declared hostilities and decided to come and gobble me up. Our current relationship, influenced solely by the NPE rules, is -2. Yes, a negative relationship. Sigh.
Taltos wrote:And get ready to rip those buoys... the human race may depend on it. :cry:
I have a feeling that is going to be the case. I had hoped to find a backdoor into their empire so that I could open up another front, but that is looking unlikely. It is just really sad that Barnard's Star was my largest, most heavily populated system outside of Sol itself (5 Census in Barnard, which based on population densities would be about 150,000 to 200,000 people).
Did I mention that the Altairians have jump-capable stealth fighters?
Oi.
As for the other suggestions...
Yes, min-maxing is bad, but I am weeping for the security of Earth so I just got desperate! So a large number of less effective weapons (as Dan posted) might be preferrential to loading up on smaller numbers quality weapons? I might have to give it a try on the Tribal Hull and see what comes out of it. I might even prototype a new Tribal successor with some of those technologies onboard. I also have a newer frigate design, but I am not sure how well it would have faired since its nearly-complete final prototype was destroyed by the Altairians when they took Gibraltar.
Yeah, the Eagle CA is undergunned, but its defenses have made it extremely difficult to crack, especially for our largley Energy beam armament coming into the war. We are transitioning towards a Kinetic/Ballistic mix at the moment. But with the PDS systems even that doesn't help us out all that much.
Bombers? Yeah, that would be nice. But I don't have any *weep* I have Arrow light fighters that, while minimally effective, have suffered outrageous attrition rates against the enemy Nighthawk Stealth fighters. I am just waiting for the Altairians to go all Strak'ha on me and develop a successor Nighthawk that adds Ballistic capabilities and can load some sort of killer torpedo weapon as special equipment. Then I most assuredly will cry.
I will see what I can do with these options. The Repulse will likely be refitted heavily and outfitted with some of the weapons that have been proffered on possibilities.
-Tyrel