1,726

(41 replies, posted in Discussion)

murtalianconfederacy wrote:

Pity I won't get to see Aussie rules or Gaelic football now, though...:(

Yeah... I really wish American sports networks would give more time to actual sporting events from around the world, and less time to talking heads who "analyze" the Big Four to death (baseball, American football, basketball, ice hockey).

1,727

(41 replies, posted in Discussion)

thedugan wrote:

Geez, even Baseball is getting complicated....

It's mainly due to the "sabermetric" revolution over the past 10-15 years; this being a coined word taken from SABR (the Society for American Baseball Research). Most of the traditional statistics kept by baseball fans and teams have been shown to be misleading (batting average) -- or just plain useless (pitcher win-loss record).

What the media has taken from all this is that "numbers are good". So instead of adjusting the computation of batting average to more accurately reflect a batter's contribution to his team's offensive production, batting average is kept as it is and things like OPS and VORP are added on. Which means, ironically, that the search for a better (and simpler) understanding of how the game works has ended up cluttering the stat lines and box scores to the point where that understanding is further away...

1,728

(41 replies, posted in Discussion)

Blacklancer99 wrote:

In a baseball game's line score the third number represents errors committed by that team.
Erik

Some broadcasts have also taken to adding a fourth number -- LOB, standing for "Left on Base", or the number of runners who reached base but failed to score for that team.

PSYCO829 wrote:

Hull: 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Screens: 10 10 10 9 9 8 8 8 7 7 6 6 6 5 5 4 4 4 3 3 2 2 2 1 1

10 screens seems like not a lot of protection for a ship this size...

1,730

(41 replies, posted in Discussion)

It's that time of year again... time to trot out the one quote from a Frenchman with which I can relate:

"Today is the great national holiday ... It is celebrated in every part of America, if not with suitable splendor at least with prodigious noise ... I have been kept awake since five o'clock this morning by the incessant noise of cannons and firecrackers. That is the American fashion of showing their satisfaction. To them, noise personifies joy."

Happy Birthday, America. May you live long and prosper. But let's turn down the volume a bit, okay? smile

1,731

(30 replies, posted in News)

Inari7 wrote:

Is there a release date yet?

Not yet, but I'm hoping to have something to say soon.

1,732

(11 replies, posted in Iron Stars)

Blackronin wrote:

I surely do hope so. I invested a lot in IS, and I don't mean money...

So ... in a perfect world, what WOULD the future of Iron Stars look like?

1,733

(46 replies, posted in Starmada)

kehrer1701 wrote:

Dan, any luck compiling?  lol

I've had other ... issues ... come up. It really sucks when Real Life intrudes on our escapism. sad

Hopefully, things will return to some sense of normalcy in the near future.

1,734

(14 replies, posted in Starmada)

Cartman wrote:

What's going on?

Sorry, but I couldn't even begin to guess...

1,735

(24 replies, posted in News)

murtalianconfederacy wrote:

Just put in my order for it. How long will it take to get here? I ordered via MJ12Games, btw...:D

I'd say at least a week to 10 days, since you're overseas...

1,736

(24 replies, posted in News)

kehrer1701 wrote:

Cricket,
I know there are no "new rules," but does the new book "fix" or do any minor updates to the already printed rules supplement?

The only thing I'm aware of that was "fixed" is the rule on Ammunition, which apparently some earlier printings got wrong.

1,737

(12 replies, posted in Starmada)

MadSeason wrote:

Doesn't stealth help to negate the inverted traits? Just a thought. I haven't played with range 30 weapons but it seems to me to seriously complicate planning for a battle and doesn't sound fun.

Actually, stealth is a mixed blessing with inverted traits... it prevents attacks at long range, but makes attacks at short/medium range that much more deadly.

1,738

(18 replies, posted in Game Design)

jygro wrote:

I like MagRes.  Easy to see what it's suppose to be.

From a "background" perspective, I'm not sure about it... "MagRes" sounds very futuristic/sci-fi -- doesn't fit well in a fantasy setting, IMHO.

1,739

(13 replies, posted in Defiance)

smokingwreckage wrote:

It was looking good for a couple of turns there!

Is this the only AAR we're gonna get?

1,740

(1 replies, posted in Starmada)

Strikers are simply fighters that are removed from the game once they make an attack. So the stats for strikers are the same as for fighters.

1,741

(24 replies, posted in News)

Blacklancer99 wrote:

Hey Cricket, is there anything new in the annex or is it all reprinted material from the products I already have (all of the books thus far released)? Just wondering. Thanks.
Erik

It is a compilation of all the game material from the first four supplements -- so no, there is nothing "new".

Although one might think it's useful to have all the rules in one place... smile

1,742

(24 replies, posted in News)

Majestic Twelve Games is pleased to announce the release of the Starmada Rules Annex -- a compilation of all the game-related data from the first four Starmada supplements: the Imperial Starmada Sourcebook, Hammer & Claw, Dreadnoughts, and Iron Stars. Within these pages you will find everything you need to bring your games up to date:

* New starship options, such as anti-fighter batteries, overthrusters, flotillas, and limited ammunition;

* New rules for three-dimensional movement, combat interception, shipboard combat, and critical damage; and

* New traits that can be used to expand your arsenal to include crew-killing, shield-ignoring, starship-exclusive, and/or catastrophic weapons.

In addition, players can expand upon their one-shot battles with the "Simplest Campaign System", as well as an introductory version of The Sovereign Stars: a complete board game that can be used as a scenario generator for Starmada.

The Starmada Rules Annex is not a stand-alone product; ownership of the Starmada Admiralty Edition Core Rulebook is required. For more information on this and all of our products, visit the Majestic Twelve Games web site at www.mj12games.com.

1,743

(12 replies, posted in Starmada)

Inari7 wrote:

Instead of having to buy all those supplements, how about selling a rules update to Starmada?

Funny you should mention that... smile

1,744

(18 replies, posted in Game Design)

underling wrote:

So now the tentative working name is "Resist." I'd like to keep it to six or seven letters, or shorter, if possible.
Any other suggestions that I might be missing?

I think resist (or resistance) is as good as you're going to find...

1,745

(12 replies, posted in Starmada)

Lone Gunman wrote:

Sorry to ask again, but somehow I'm missing the trait. I find Starship exclusive and Anti-Fighter, but no trait that seems to imply that a weapon with it is only allowed to attack fighters.  :oops:

Perhaps I should have said, "There WILL BE a fighter-exclusive couterpart."

smile

1,746

(12 replies, posted in Starmada)

It's from Starmada: Dreadnoughts. And yes, there is a fighter-exclusive counterpart.

You can always look up the most recent list of options (and where they can be found) by downloading Appendix A from the web site:

http://www.mj12games.com/starmada/appendixA.pdf

1,747

(4 replies, posted in News)

thedugan wrote:

Many Thanks to whoever got it fixed (Dan?), I was missing it. Was it software, hardware, or a security/hacker issue?

From what I understand, it was a hardware issue with the server on which our SQL database is housed.

1,748

(4 replies, posted in News)

As many of you will have noticed, we've been having difficulties with the discussion forums in recent days. The issues seem to have been resolved, but there's always the possibility of a relapse.

I apologize for the inconvenience -- isn't technology WONDERFUL? smile

1,749

(3 replies, posted in Starmada)

mundungus wrote:

Suddenly, I realize another aspect of Cricket's brilliance.

I swear, I didn't pay him to say that. smile

1,750

(3 replies, posted in Starmada)

murtalianconfederacy wrote:

Okay, and then for weapons simply take the pre-tech modifier value and calculate the ORat?

Yes.