Iron Knight wrote:1. Does the game work well with more than 2 players?
I have usually played with only 2, but have never had problems in games with 3 or 4 when we have done that.
Iron Knight wrote:2. How far does the design aspect of the game go? Can players build their own weapons, equipment, or fighters??
Best game I have ever seen, in any genre for creating your own weapons. Equipment is static, but you can mix and match.
Iron Knight wrote:3. Does crew or officers have roles in Starmada??
The Starmada rules themselves do not have officer rules. There are some attempts in the VBAM stuff to work in approximations.
Iron Knight wrote:4. How well do the VBAM books work with Starmada??
I am biased, but think the VBAM stuff works well with Starmada. It isn't perfect, but given that they were two originally unrelated systems they match works out better than you'd think.
Iron Knight wrote:5. Does Starmada have any balance issues and what are they? (got to watch for those power gamers in my group)
There are some balance issues lurking in there, varying depending on who you discuss with here. There are tactics and counters to most of them, however. So good play wins out, usually.
Iron Knight wrote:6. Is Starmada X or Starmada Brigades better??
Starmada X and Starmada Brigade are exactly the same rules. Brigade you get many more ship designs to start off with. So neither is "better".
Iron Knight wrote:7. Are more expansions to Starmada planned??
I leave in the hands of our fearless leader...
Iron Knight wrote:Thanks for your help.
NP, and welcome to our little neck of the gaming woods.