501

(3 replies, posted in Starmada)

For a net +3 modifier, quadruple the -1 value.

502

(31 replies, posted in Grand Fleets)

At the moment, I have identified scenarios and ship lists for four supplements:

King & Kaiser: Britain vs. Germany, 1914-1915
Tsar & Emperor: Japan vs. Russia, 1904-1905 (plus one US/Spain scenario)
The Great Pacific War: United States vs. Japan, 1931-1933
Mare Nostrum: Britain vs. Italy, 1940-1943

Which of these do you want to see first? Thoughts on where to go next?

503

(8 replies, posted in Iron Stars)

Yes.

504

(8 replies, posted in Iron Stars)

Yes. Black and white low-toner versions will be included with the download product. This is what the hard-copy product will look like.

505

(8 replies, posted in Iron Stars)

Feedback appreciated.

506

(2 replies, posted in Grand Fleets)

It also allows for more catastrophic results: for example, a roll of triple 1's would immediately cripple the ship's primary gun battery.

507

(2 replies, posted in Grand Fleets)

We will be trying this out next week at DieCon, and I thought I'd share with all of you for any suggestions or feedback you might have.

This system replaces the "Damage Checks" process outlined on page 14 of the GF3 rulebook. One modification must be made to the ship data cards: for each section of hull boxes, divide the number of boxes in half and round up. Count this many boxes in from the front of the section, and place a dot inside that box. Also place a dot in the last box of each of the first two sections, for a total of five dots. For example, the British battleship Iron Duke will have dots in the fourth box of each section (7 ÷ 2 = 3.5, rounded to 4), and in the seventh box of each of the first two sections.

Whenever a box with a dot is checked off, roll three dice and compare the result of each die to the following chart:

1-4: Gun Damage. Check off the first unchecked attack dice box in the corresponding gun battery: a "1" means the first gun battery; "2" means the second gun battery; "3" means the third; "4" means the fourth. If the ship does not have an associated battery, ignore this result.

5: Engine Damage. Check off the first unchecked speed box.

6: Critical Hit. Reroll the die; on an odd result, the ship suffers a critical hit.

Damage to torpedoes is handled as before.

EXAMPLE: HMS Iron Duke has taken her fourth point of damage, and a damage check results. Three dice are rolled, coming up 1, 4, and 5. The "1" means an attack dice box is checked off of her first gun battery (13.5"/45 Mk.V); however, as she only has two gun batteries, the "4" is ignored. Finally, the "5" checks off one speed box, reducing her speed from 4+ to 3.

508

(3 replies, posted in Grand Fleets)

Jutland is obviously big enough that it will likely require its own supplement.

King & Kaiser only goes through the first half of 1916 -- we'd need a separate book for the latter half of WW1.

WW2 scenarios? The only limitation there is finding enough surface-only (or surface-focused) battles. Obviously, there are air and submarine rules, and I do plan on working up some slightly more detailed air rules, but a Midway GF3 scenario (for example) would not be much fun.

509

(11 replies, posted in Grand Fleets)

No idea at this time. Hopefully some more details will be forthcoming after DieCon.

510

(2 replies, posted in News)

Below is the MJ12 event list for DieCon, June 19-21, 2015:

Session 2 (Friday, 7-11 PM):
Title: Dogger Bank
System: Grand Fleets (Third Edition)
Publisher: Majestic Twelve Games
Type: Miniatures
Game Master: Daniel Kast
Max. Players: 6
Description: In January 1915, elements of the High Seas Fleet encountered
British battlecruisers off the Dogger Bank. Historically, the Germans
turned and fled; in our scenario, who knows? Will you fight for King or
Kaiser?

Session 3 (Saturday, 9-1 PM):
Title: Iron Stars Playtest
System: Iron Stars (Second Edition)
Publisher: Majestic Twelve Games
Type: Miniatures
Game Master: Daniel Kast
Max. Players: 6
Description: Come and help us test the new edition of our game of starship
combat in an age of steam and steel! Will Britannia rule the stars, or can
the German Äthermarine find its place in the sun?

Session 4 (Saturday 2-6 PM):
Title: Demolition Derby IN SPACE!
System: Starmada (Admiralty Edition)
Publisher: Majestic Twelve Games
Type: Miniatures
Game Master: Daniel Kast
Max. Players: 6
Description: Who are we kidding? We could give you a detailed backstory,
or we could say this is your chance to blow up some spaceships! Fly until
you die, and then fly some more.

Session 6 (Sunday, 9-1 PM):
Title: Komandorski Islands
System: Grand Fleets (Third Edition)
Publisher: Majestic Twelve Games
Type: Miniatures
Game Master: Daniel Kast
Max. Players: 6
Description: March 1943. The far north Pacific. The Japanese are trying to
supply forces occupying American soil -- the U. S. Navy will have none of
that. Outnumbered and outgunned, can the Americans survive? Or will
Japanese honor prevail?

I am also running a Silent Death event Saturday night; it's not MJ12-related, just for fun. smile

511

(1 replies, posted in Grand Fleets)

Some good ideas, here.

512

(11 replies, posted in Grand Fleets)

Got some swag in the mail yesterday... smile

513

(5 replies, posted in Grand Fleets)

Hmm... maybe I should reach out and discuss a crossover... wink

514

(1 replies, posted in Grand Fleets)

I'm glad you like the game. Hoping to see some more development of the series now that GF3 is out.

515

(7 replies, posted in Grand Fleets)

I expect an AAR. smile

516

(5 replies, posted in Grand Fleets)

We may have an "official" option for you in the near future; however, in the meantime FSpace Miniatures has six different sets of WW2 naval counters available: http://www.wargamevault.com/browse/pub/2131/FSpace-Publications?affiliate_id=93468

517

(11 replies, posted in News)

By the way, if you've been waiting to pick up a copy of the Grand Fleets rulebook, today might be your day. It's the Deal of the Day over at DriveThruRPG.com, where you can get the PDF for only $5.65!

518

(7 replies, posted in Grand Fleets)

This looks great! Thanks for posting.

519

(2 replies, posted in Grand Fleets)

Marauder is correct.

520

(11 replies, posted in Grand Fleets)

Not sure I understand the question...

The intent would be to make these available in both hard copy and PDF formats.

521

(2 replies, posted in Grand Fleets)

Yes. King and Kaiser is in the process of getting a GF3 update. Shouldn't be long now. (Famous last words. smile )

522

(11 replies, posted in Grand Fleets)

We'll be rolling these out at DieCon next month. What do you think?

523

(2 replies, posted in News)

Good news, everyone! Majestic Twelve Games is going to DieCon 15!

Event list is coming very soon, so keep your eyes on this spot -- but we wanted to make sure you knew about it as soon as possible. No doubt there will be some Grand Fleets, and some Starmada, and perhaps a surprise or two.

DieCon is held at the Gateway Convention Center in Collinsville, IL, in the St. Louis metropolitan area. Pre-registration is happening now, so sign up and make your plans to join us!

http://www.diecon.com

Yup.

And "on paper", if we weren't somewhat artificially restricting gun ranges, the Littorio's main turrets would be 12/24/48*.

525

(1 replies, posted in Grand Fleets)

Nice! Thanks for sharing.