101

(92 replies, posted in Starmada)

Which would coincide with midnight around here.

102

(92 replies, posted in Starmada)

Now? More like about a quarter of a day left.

103

(92 replies, posted in Starmada)

Well, that just made my year, but one question- Will the regular Starmada movement system be available under the new rules, as well?

104

(13 replies, posted in Grand Fleets)

Mediterranean/Atlantic WWII battles, 'cause there's not nearly as much reference material on that for gaming purposes.

105

(18 replies, posted in Starmada)

Problem there: Doesn't the "No Accidental Suicide" Rule make Anti-Fighter batteries (more) useless?

106

(6 replies, posted in Starmada X)

Well, go for it. you have the book just like the rest of us. smile

107

(6 replies, posted in Starmada X)

Well, like any armed power, they would probably sell demilitarized versions (no guns). This naturally doesn't preclude post-market modifications, though that does void the warranty.

108

(6 replies, posted in Starmada X)

IPC- Independent Press Corps.

Given the nature of interstellar communication, it is far easier for interstellar governments to keep unpleasant or upsetting news about the activities of the ruling bodies from flowing from system to system. the communications equipment required to communicate with other star systems is far beyond the ability of the average citizen to acquire, and so the black out of inter-system media is a viable tactic for governments who want to contain any civil unrest caused by the release of "undesirable" facts. However where there's a need, a supplier will inevitable arise.

The IPC came out of an alliance of disillusioned media companies that fell into disfavor with their various governments due to an inconvenient abundance of journalistic integrity. While they were removed from the airwaves, for the most part, they still had lots of money, and powerful backers. The plan then, was to run what has since been referred to as "black-market news"- An IPC vessel, after gathering the breaking news, would slip quietly into a system's space, maneuver as close to the planet as possible, and broadcast as much classified news as was feasibly possible before the attention of the local authorities.

It became clear early on that some entanglements could not be avoided, as well as the fact that pirates began to take a liking to dealing in information as well as goods, so the decision was made to arm IPC vessels with the mest weapons technology that could be found or built by the robust IPC research and development labs. Every IPC ship comes with a vast array of sophisticated electronic and full-spectrum cloaking devices, and while their armament my be slightly lacking, their vessels can take an inordinate amount of punishment as well. The news must get through, after all.

The IPC eventually took to finding news on their own, and that required even more firepower coupled with larger vessels to carry it. As such, the IPC is one of the best-equipped non-government space forces in the known galaxy.

IPC- All the news worth fighting for.


Surveyor- The Surveyor-class is the most common vessel used by IPC investigators. it is a fairly survivable ship for its size, though it isn't a total speedster. The weaponry has been considered a little lacking but this is what's most commonly used for light investigative work and the all-important task of delivering the news.

Surveyor-class (63)

Hull 3 2 1
engine 7 6 5 4 3 2 1
Shields 1 2
Damage Track: HEQ 2Ea HSa ES HQ EQ

Weapons:
Battle Laser- Range 3/6/9, 4+, 1/1/2
AB, C, D

Equipment: Hyperdrive [O], Anti-fighter batteries [O], Armor plating, Cloaking Device [O], Long-Range sensors [O]

Murrow-class Cruiser

The Murrow-class is a bit of a reverse on the old escort paradigm- most of the time in naval warfare, the escort vessels are smaller than the ships they mean to protect. the idea behind the Murrow-class was to create a safe-point in hostile space that the Surveyors could retreat to in case of unfortunate entanglements. The Murrow-class itself is substantially armed in order to effect such a mission, and even carries a compliment of minefields in order to deter any pursuit vessels.

Murrow-class Cruiser (237)

Hull: 7 6 5 4 3 2 1
Engines: 5 4 3 2 1
Shields: 3 2 1
Damage track: HQ EQ Ha Eb H S

Weapons: Grav lance: Range 4/8/12, 4+, 1/2/2
AB AB
Missile launchers: Range 4/8/12, 4+, 3/1/1
AC BD

Equipment: Hyperdrive [O], Anti-fighter batteries [O], Armor plating, Cloaking Device [O], Long-Range sensors [O], Mines [OOOOO OOOOO]

Gutenberg-class Command ship

The Gutenberg-class serves as a command ship for larger media efforts undertaken by the IPC. As such, it is the most powerful vessel in their arsenal: without this vessel, larger operations simply could not be undertaken with any degree of coordination. While it does come with the standard cloaking device, it is also equipped with the best weapons available to the IPC as well as four groups of fighters.

Gutenberg-class Command Vessel (583)

Hull 11 10 9 8 7 6 5 4 3 2 1
Engine 3 2 1
Shield 4 3 2 1
Damage Track: HQ Ea Hb S H Q

Weapons: Extended Grav Lance: Range 5/10/15, 4+, 1/2/2
AB, AB, CD
Missile Launchers: Range 4/8/12, 4+, 3/1/1
AB, AC, BD, CE, DF

Equipment: Hyperdrive [O], Anti-fighter batteries [O], Armor plating, Cloaking Device [O], Long-Range sensors [O], Fighter bays [OOOO], Launch doors [OO]

109

(23 replies, posted in Game Design)

I'd say that the major barrier to historical, or even most kinds of miniatures wargaming comes from the high entry cost required to get the leads (or plastics), paints, tools, and so on required for something that you may or may not be able to actually play more than a few times a year. Plus, there are those (like me) who just simply don't have the coordination to paint properly at all. It's pretty easy to see where some might go for the pre-paints, or even just abandon minis gaming altogether as a lost cause.

110

(0 replies, posted in Starmada X)

Just a few things I've made for my own settings. More to come in followups.

Atlantic-class "battlecruiser"


The Atlantic-class was a top of the line warship... When it was first built in the early parts of the 30th century. Its array of heavy weapons and relatively blistering speed meant that it was a thorn in the side of any cruiser captain of the day, and any smaller ship that found itself in the wrong spot woult be ruined in the crushing embrace of the vessel's firepower. Unfortunately, the days of this once glorious vessel have come and gone, and those that survived were consigned to obscure scrapyards and forgotten about.

Unfortunately, the lack of foresight on the part of the United Earth League was a great boon to the scoundrels and freelancers of the galaxy: Very few of the vessels were actually scrapped, due to the fact that a clerical oversight meant that most of the ships were sent to facilities that couldn't handle vessels of this size. This meant that private individuals have has access to almost the whole compliment of surviving hulls. These ships hav either been merely repaired for service, or even wholly refitted with modern systems to produce deadly combat vessels with abilities above and beyond their original specifications.

Atlantic-class: Standard (197)
TL -2= W: -1 S: -1 E: 0 Q: 0
Hull: 8 7 6 5 4 3 2 1
Engines: 4 3 2 1
Shields: 3 2 1
Weapons:
Superheavy lasers: AB, AB (4+, 1/2/2, Range 12)
Macro torpedoes: AB, AB (4+, 1/1/3, Range 12)
Heavy Lasers: C, C, D, D (4+, 1/1/2, Range 9)

Special Equipment:
Hyperdrive O, ECM O, AFB O Security Team OOOOO

Damage track: Ha Eb Hc S H Q


Atlantic-class Modernized: Carrier (465)

TL: 0
Hull 8 7 6 5 4 3 2 1
Engines: 4 3 2 1
Shields: 4 3 2 1

Weapons:
Superheavy Lasers: AB, AB (1/2/2)
Heavy Lasers: C, C, D, D (4+, 1/1/2, Range 9)

Equipment:
Hyperdrive O, ECM O, AFB O, Security Team OOOOO, Fighter Bay OOOOO, Launch Bay O

Atlantic-class Modernized: Gunship (275)

TL: 0
Hull 8 7 6 5 4 3 2 1
Engines: 4 3 2 1
Shields: 4 3 2 1

Weapons:
Neutron Cannons: AB, AB (4+, 2/1/2, Range 15, Halves Shields)
Missile Racks: AB, AB (4+, 3/1/1, Range 12, No Range modifiers)
Laser cannons: AC, AC, BD, BD (4+, 2/1/1, Range 9)

Equipment:
Hyperdrive O, ECM O, EWS, AFB O, Security Team OOOOO

111

(36 replies, posted in For the Masses)

jimbeau wrote:

Sorry, I don't know what baility is...

Ah, that should be ability.

112

(36 replies, posted in For the Masses)

jimbeau wrote:

ha ha

okay, your point is taken. Can I come over and play monopoly too?

How would you change the points system (or, gasp, does it work now as it stands?)

Aside from some of the ability cost changes suggested by someone else a good while back I have no complaints about the point system.

113

(4 replies, posted in Game Design)

While all of my other wargaming/warplaying needs have been met, the thing I'm still missing is a sci-fi skirmish game along the scale of Warhammer and Defiance. While I would like to play around with Defiance, the big obstacle, as always, is made of lead. Miniature-based games tend to be quite above my price range.

So, the not-so obvious solution of my own is to create a hex-based one.

This, of course, leaves me with two problems.

1. Point systems. Would love to have it, but how would I come up with this stuff?

2. What general pitfalls should I avoid?

114

(36 replies, posted in For the Masses)

Hmm, I'd have to play around with this in a spreadsheet before I could actually give an asessement.

115

(7 replies, posted in Wardogs)

go0gleplex wrote:

Should be able to use any scale mecha mini Matt...they just represent larger or smaller units as desired.  The size scale is just a simple 2 meters tall per size class.  So if you have a CAV unit that's a centimeter taller than a GZG walker that you've established as, say a size 6, then use the CAV as a size 8 or 9 or what. smile

The thing there is that bigger CAVs tend to have better armor than smaller ones, and in Wardogs ittnds to be herder to give bigger units great armor.

116

(23 replies, posted in Starmada)

RedShark92 wrote:

This combined with the fact that the construction system doesn't punish large ships very much for packing in high thrust ratings gives it an incorrect feel for simulating most TV or Film SF universes, IMO.

The problem with increasing high thrust penalties for larger ships is that there at at least a couple of weapons systems out there that'll kill you dead if you don't have a good thrust rating, like SMLs.

I was thinking of doing an amazon-type thing, though based a little more on the Herodotus version. More emphasis on horsewomanship and horse archery than the usual depiction of the screaming berxerker charge.

What exactly would you look for, when it comes to new races?

119

(2 replies, posted in Cheese)

Only ones related to cheese.

120

(2 replies, posted in Cheese)

By Monty Python.

MOUSEBENDER:
    Good Morning.
WENSLEYDALE:
    Good morning, sir. Welcome to the National Cheese Emporium.
MOUSEBENDER:
    Ah, thank you my good man.
WENSLEYDALE:
    What can I do for you, sir?
MOUSEBENDER:
    Well, I was, uh, sitting in the public library on Thurmond Street just now, skimming through Rogue Herries by Hugh Walpole, and I suddenly came over all peckish.
WENSLEYDALE:
    Peckish, sir?
MOUSEBENDER:
    Esurient.
WENSLEYDALE:
    Eh?
MOUSEBENDER:
    (In a broad Yorkshire accent)  Eee I were all hungry, like.
WENSLEYDALE:
    Ah, hungry.
MOUSEBENDER:
    In a nutshell. And I thought to myself, 'a little fermented curd will do the trick'. So I curtailed my Walpoling activites, sallied forth, and infiltrated your place of purveyance to negotiate the vending of some cheesy comestibles.
WENSLEYDALE:
    Come again?
MOUSEBENDER:
    I want to buy some cheese.
WENSLEYDALE:
    Oh, I thought you were complaining about the bouzouki player.
MOUSEBENDER:
    Oh, heaven forbid. I am one who delights in all manifestations of the Terpsichorean muse.
WENSLEYDALE:
    Sorry?
MOUSEBENDER:
    (In a broad Yorkshire accent)  Ooo, I like a nice tune - you're forced to.
WENSLEYDALE:
    So he can go on playing, can he?
MOUSEBENDER:
    Most certainly. Now then, some cheese please, my good man.
WENSLEYDALE:
    Certainly, sir. What would you like?
MOUSEBENDER:
    Well, eh, how about a little Red Leicester?
WENSLEYDALE:
    I'm afraid we're fresh out of Red Leicester, sir.
MOUSEBENDER:
    Oh never mind, how are you on Tilsit?
WENSLEYDALE:
    I'm afraid we never have that at the end of the week, sir. We get it fresh on Monday.
MOUSEBENDER:
    Tish tish. No matter. Well, stout yeoman, four ounces of Caerphilly, if you please.
WENSLEYDALE:
    Ah. It's been on order, sir, for two weeks. I was expecting it this morning.
MOUSEBENDER:
    It's not my lucky day, is it? Er, Bel Paese?
WENSLEYDALE:
    Sorry, sir.
MOUSEBENDER:
    Red Windsor?
WENSLEYDALE:
    Normally, sir, yes. Today the van broke down.
MOUSEBENDER:
    Ah. Stilton?
WENSLEYDALE:
    Sorry.
MOUSEBENDER:
    Emmental? Gruyère?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Any Norwegian Jarlsberger, per chance?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Liptauer?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Lancashire?
WENSLEYDALE:
    No.
MOUSEBENDER:
    White Stilton?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Danish Blue?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Double Gloucester?
WENSLEYDALE:
    ..... No.
MOUSEBENDER:
    Cheshire?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Dorset Blue Vinney?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Brie, Roquefort, Pont-l'Évêque, Port Salut, Savoyard, Saint-Paulin, Carre-de-L'Est, Bresse-Bleu, Boursin?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Camembert, perhaps?
WENSLEYDALE:
    Ah! We have Camembert, yes sir.
MOUSEBENDER:
    You do! Excellent.
WENSLEYDALE:
    Yes, sir. It's, ah ..... it's a bit runny.
MOUSEBENDER:
    Oh, I like it runny.
WENSLEYDALE:
    Well, it's very runny, actually, sir.
MOUSEBENDER:
    No matter. Fetch hither le fromage de la Belle France! M-mmm!
WENSLEYDALE:
    I think it's a bit runnier than you'll like it, sir.
MOUSEBENDER:
    I don't care how fucking runny it is. Hand it over with all speed.
WENSLEYDALE:
    Oh .....
MOUSEBENDER:
    What now?
WENSLEYDALE:
    The cat's eaten it.
MOUSEBENDER:
    Has he?
WENSLEYDALE:
    She, sir.

    (pause)
MOUSEBENDER:
    Gouda?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Edam?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Caithness?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Smoked Austrian?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Japanese Sage Darby?
WENSLEYDALE:
    No, sir.
MOUSEBENDER:
    You do have some cheese, do you?
WENSLEYDALE:
    Of course, sir. It's a cheese shop, sir. We've got .....
MOUSEBENDER:
    No, no, don't tell me. I'm keen to guess.
WENSLEYDALE:
    Fair enough.
MOUSEBENDER:
    Er, Wensleydale?
WENSLEYDALE:
    Yes?
MOUSEBENDER:
    Ah, well, I'll have some of that.
WENSLEYDALE:
    Oh, I thought you were talking to me, sir. Mr Wensleydale, that's my name.

    (pause)
MOUSEBENDER:
    Greek Feta?
WENSLEYDALE:
    Ah, not as such.
MOUSEBENDER:
    Er, Gorgonzola?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Parmesan?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Mozzarella?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Pippo Crème?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Danish Fimboe?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Czech sheep's milk?
WENSLEYDALE:
    No.
MOUSEBENDER:
    Venezuelan Beaver Cheese?.
WENSLEYDALE:
    Not today, sir, no.

    (pause)
MOUSEBENDER:
    Ah, how about Cheddar?
WENSLEYDALE:
    Well, we don't get much call for it around here, sir.
MOUSEBENDER:
    Not much ca- It's the single most popular cheese in the world!
WENSLEYDALE:
    Not round here, sir.
MOUSEBENDER:
    And what is the most popular cheese round here?
WENSLEYDALE:
    Ilchester, sir.
MOUSEBENDER:
    Is it.
WENSLEYDALE:
    Oh yes, sir. It's staggeringly popular in this manor, squire.
MOUSEBENDER:
    Is it.
WENSLEYDALE:
    It's our number-one best seller, sir.
MOUSEBENDER:
    I see. Ah, Ilchester, eh?
WENSLEYDALE:
    Right, sir.
MOUSEBENDER:
    All right. Okay. Have you got any, he asked expecting the answer no?
WENSLEYDALE:
    I'll have a look, sir ..... nnnnnnooooooooo.
MOUSEBENDER:
    It's not much of a cheese shop, is it?
WENSLEYDALE:
    Finest in the district, sir.
MOUSEBENDER:
    Explain the logic underlying that conclusion, please.
WENSLEYDALE:
    Well, it's so clean, sir.
MOUSEBENDER:
    It's certainly uncontaminated by cheese.
WENSLEYDALE:
    You haven't asked me about Limberger, sir.
MOUSEBENDER:
    Is it worth it?
WENSLEYDALE:
    Could be.
MOUSEBENDER:
    Have you- SHUT THAT BLOODY BOUZOUKI UP!
WENSLEYDALE:
    (To dancers)  Told you so.
MOUSEBENDER:
    Have you got any Limburger?
WENSLEYDALE:
    No.
MOUSEBENDER:
    That figures. Predictable really, I suppose. It was an act of purest optimism to have posed the question in the first place. Tell me:
WENSLEYDALE:
    Yes, sir?
MOUSEBENDER:
    Have you in fact got any cheese here at all?
WENSLEYDALE:
    Yes, sir.
MOUSEBENDER:
    Really?

    (pause)
WENSLEYDALE:
    No. Not really, sir.
MOUSEBENDER:
    You haven't.
WENSLEYDALE:
    No, sir, not a scrap. I was deliberately wasting your time, sir.
MOUSEBENDER:
    Well, I'm sorry, but I'm going to have to shoot you.
WENSLEYDALE:
    Right-O, sir.
MOUSEBENDER:
    (Shoots him)  What a senseless waste of human life.

121

(14 replies, posted in Starmada)

Nahuris wrote:

Ok.... now we are in a new area of game development.......LOL

John

Nah, we're just bringing into scifi what has already been covered in fantasy  RPG books. smile

122

(14 replies, posted in Starmada)

jimbeau wrote:

I prefer the Starmada XXX edition.

mmmm wiggly bits...

Well, great. Now I'll have to write up Mekton Zeta: The fanservice suppliment.

123

(17 replies, posted in Starmada)

Well, I'd be willing to do ship designs for anything Starmada you have in mind.

124

(32 replies, posted in Starmada)

KDLadage wrote:

Hell... I have been bugging Dan for some time to not only expand the original setting but allow me to help him develop a Role Playing Game around it as well...

Well, what I've been doing is trying to integrate Mekton Zeta with SX, myself. Mekton Zeta is a rather open system in and of itself, so I haven't had too much trouble.

125

(3 replies, posted in For the Masses)

Question: Why do Ents have Impetuous?