Update
(800) HUBRIS-class CLOCH NA THINTRI HUNTER
Hull: 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1
Shields: 12 12 12 11 11 10 10 9 9 9 8 8 7 7 6 6 6 5 5 4 4 3 3 3 2 2 1 1
Weapons: 1:X 2:Y 3:Z 4:Z 5: 6:
X: "Ferro Crystal" 6/12/18, 1/2+/2/2
Catastrophic; Continuing Damage; Piercing +2
[G][G][G]
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[ABCE][ABDF][GHI][GHI]
Z: "Scatter Gem" 6/12/18, 1/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB][AB][AB][AB]
W: "Bio Crystal" 6/12/18, 1/3+/2/4
Starship-exclusive; Piercing +2
Special: [save=2+] Hyperdrive; Marine Squads (11); Teleporters (2); Science (35); Repair Units (5)
New Hunter ships. SInce Ignore Shields was determined to be a bit unbalanced, the Ferro Crystals have been edited. This Hunter is designed to wait at the edge of battle and snipe from a distance while being protected by other ships and using its screens for shields.
(800) KYRALIAN-class CLOCH NA THINTRI BATTLESHIP
Hull: 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 4 4 4 3 3 3 3 3 3 2 2 2 2 2 2 1 1 1 1 1 1
Shields: 4 4 4 4 4 4 4 3 3 3 3 3 3 2 2 2 2 2 2 1 1 1 1 1 1
Weapons: 1:Y 2:Y 3:Z 4:W 5: 6:
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[ABCE][ABDF][GHI][GHI][GHI]
Z: "Scatter Gems" 6/12/18, 1/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB]
W: "Bio Crystal" 6/12/18, 1/3+/2/5
Starship-exclusive; Piercing +2; Minimum Range
[GHI][GHI][GHI][GHI]
Special: [save=2+] Hyperdrive; Armor Plating; Marine Squads (9); Teleporters (1); Science (173); Repair Units (5)
New Battleships designed with Shields and lacking the Ignore Shield trait on the previous designs.
(599) IMARDIN-class CLOCH NA THINTRI CRUISER
Hull: 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 4 3 3 3 3 2 2 2 2 2 1 1 1 1
Shields: 4 4 4 4 4 3 3 3 3 2 2 2 2 2 1 1 1 1
Weapons: 1:Y 2:Y 3:Z 4:W 5: 6:
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[ABCE][ABDF][GHI][GHI]
Z: "Scatter Gem" 6/12/18, 1/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB]
W: "Bio Crystal" 6/12/18, 1/3+/2/4
Starship-exclusive; Piercing +2
[GHI][GHI]
Special: [save=3+] Hyperdrive; Armor Plating; Marine Squads (23); Teleporters (2); Repair Units (4)
New Cruiser with the same refits placed on the Battleships.
(700) DAWN-class CLOCH NA THINTRI CARRIER
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1
Shields: 12 12 11 10 9 9 8 7 6 6 5 4 3 3 2 1
Weapons: 1:Y 2:Z 3:Z 4: 5: 6:
X: "Gabriar Fighters (4)" 5/10/15, 1/3+/1/3
Starship-exclusive; Halves Shields
Ammo: 4
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[ABCE][ABDF]
Z: "Scatter Gem" 6/12/18, 2/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB][AB]
Special: [save=3+] Hyperdrive; Marine Squads (8); Teleporters (1); Carrier (388); Science (307); Repair Units (4)
Fighter Carrier remains virtually the same, Fighter design can be seen in the X battery.
Hull: 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1
Shields: 12 12 11 10 10 9 8 8 7 6 5 5 4 3 3 2 1
Weapons: 1:X 2:Y 3:Z 4:Z 5:W 6:
(699) DAWN-class CLOCH NA THINTRI MISSILE CARRIER
Hull: 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1
Shields: 12 12 11 10 10 9 8 8 7 6 5 5 4 3 3 2 1
Weapons: 1:Y 2:Z 3:Z 4:W 5: 6:
X: "Creneach Strikers (8)" 5/10/15, 1/3+/1/3
Halves Shields; Continuing Damage
Ammo: 3
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[GHI][GHI]
Z: "Scatter Gem" 6/12/18, 2/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB][AB][AB]
W: "Bio Crystal" 6/12/18, 1/3+/2/4
Starship-exclusive; Piercing +2
[GHI]
Special: [save=3+] Hyperdrive; Marine Squads (1); Teleporters (1); Carrier (339); Science (83); Repair Units (4)
Similar refits were placed on the Missile Carriers as the Carriers.
(400) GUILD-class CLOCH NA THINTRI LIGHT CRUISER
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 2 2 2 1 1 1
Shields: 4 4 4 4 3 3 3 2 2 2 1 1 1
Weapons: 1:Y 2:Y 3:Z 4:Z 5:W 6:
Catastrophic; Continuing Damage; Piercing +2
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[ABCE][ABDF][GHI]
Z: "Scatter Gem" 6/12/18, 1/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB]
W: "Bio Crystal" 6/12/18, 1/3+/2/4
Starship-exclusive; Piercing +2; Minimum Range
[GHI]
Special: [save=4+] Hyperdrive; Armor Plating; Marine Squads (20); Teleporters (1); Science (58); Repair Units (3)
Once again similar refits were put on what was once the Destroyer and is now the Light Cruiser.
(201) FORCE-class CLOCH NA THINTRI DESTROYER
Hull: 8 7 6 5 4 3 2 1
Engines: 4 4 3 3 2 2 1 1
Shields: 12 11 9 8 6 5 3 2
Weapons: 1:Y 2:Y 3:Z 4:Z 5:Z 6:
Y: "Shatter Shard" 6/12/-, 1/3+/1/1
Carronade; Range-Based ROF; Piercing +1
[ABCE][ABDF]
Z: "Scatter Gem" 6/12/18, 1/3+/1/1
Minimum Range; Inv. Range-Based ROF; Piercing +1
[AB][AB][AB]
Special: [save=5+] Hyperdrive; Armor Plating; Marine Squads (8); Teleporters (1); Science (68); Repair Units (2)
Redesigned Destroyer, reduced in cost and in size to replace the Escorts which are no longer needed due to shields installed on ships.