Ken_Burnside wrote:I'd be interested in Dan's opinion on this. I've not found much differences between d6s and d10s when using the die rolls for straight comparison.
My reasons for preferring the d6 are decidedly non-technical:
1) They are more aesthetically pleasing to my eyes.
2) Most players have an excess of d6s... not so with d10s, d12s, etc.
3) Six-siders lend themselves to nicely-distributed results: for example, you can have a 1/1 split, a 2/1 split, or a 3/2/1 split. On a ten-sider, you can do 1/1 and 3/2, but then you jump to 4/1. About the only thing the ten-sider can do that a six-sider can't is 4/3/2/1, but that's not as useful, IMHO.
On the other hand, there is more granularity with a ten-sider (but not as much as you might think), and 10% increments are easier to work with than 16%.
But six-siders rule. 